ServUO Version
Publish 57
Ultima Expansion
Endless Journey
I can't seem to get the new ore types i have add into the game to drop


Here is the current set-up in mining.cs

new HarvestVein(22.0, 0.0, res[0], null), // Iron
new HarvestVein(13.5, 0.5, res[1], res[0]), // Dull Copper
new HarvestVein(13.0, 0.5, res[2], res[0]), // Shadow Iron
new HarvestVein(12.5, 0.5, res[3], res[0]), // Copper
new HarvestVein(12.0, 0.5, res[4], res[0]), // Bronze
new HarvestVein(11.5, 0.5, res[5], res[0]), // Gold
new HarvestVein(11.0, 0.5, res[6], res[0]), // Agapite
new HarvestVein(10.5, 0.5, res[7], res[0]), // Verite
new HarvestVein(10.0, 0.5, res[8], res[0]), // Valorite
new HarvestVein(09.5, 0.0, res[9], res[0]), // Eterium
new HarvestVein(09.0, 0.5, res[10], res[0]), // Khorium
new HarvestVein(08.5, 0.5, res[11], res[0]), // Cobalt
new HarvestVein(08.0, 0.5, res[12], res[0]), // Saronite
new HarvestVein(07.5, 0.5, res[13], res[0]), // Titanium
new HarvestVein(07.0, 0.5, res[14], res[0]), // Obsidium
new HarvestVein(06.5, 0.5, res[15], res[0]), // Elementium
new HarvestVein(06.0, 0.5, res[16], res[0]), // Pyrium
new HarvestVein(05.5, 0.5, res[17], res[0]), // Trillium
new HarvestVein(05.0, 0.5, res[13], res[0]), // Blaze
new HarvestVein(04.5, 0.5, res[14], res[0]), // Ice
new HarvestVein(04.0, 0.5, res[15], res[0]), // Toxic
new HarvestVein(03.5, 0.5, res[16], res[0]), // Electrum
new HarvestVein(03.0, 0.5, res[17], res[0]), // Platinum
new HarvestVein(09.5, 0.0, res[18], res[0]), // Rhodium
new HarvestVein(09.0, 0.5, res[19], res[0]), // Ruthenium
new HarvestVein(08.5, 0.5, res[20], res[0]), // Iridium
new HarvestVein(08.0, 0.5, res[21], res[0]), // Osmium
new HarvestVein(07.5, 0.5, res[22], res[0]), // Palladium
 
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The first number is the dropchance, and the total is somehwat over 100 in total ;) so you should adjust those values to get a total of 100
 
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