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ML Quest

Discussion in 'ServUO Discussion' started by Nytewyrm, Jun 15, 2014.

  1. Nytewyrm
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    Nytewyrm New Member

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    Hello, I have done several of the quest in heartwood for the recipe's for tailoring and blacksmithing Etc. However i never get the recipe's is there a way to adjust or see if they are handing them out i notice they are in there but i don't get them how would i check this.
     
  2. Danstuff
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    Danstuff New Member

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    wich version of servuo are you using ?
     
  3. Nytewyrm
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    Nytewyrm New Member

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    Publish 54
     
  4. Danstuff
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    Danstuff New Member

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    im running it and i got bunch of recipes maybe just not lucky
     
  5. Milva
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    Are you obtaining a hued backpack with an item/or items in it after you finish the quest?
     
  6. Nytewyrm
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    Nytewyrm New Member

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    Yes, I do get the hued backpack but no recipes after over 100 of the quest? maybe im missing something? I do get random items like bracelets and weapons but never get a recipe for any of the quest items. I see it says they should be there
     
  7. Danstuff
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    Danstuff New Member

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    its only baluck cause its a % in drop rate
     
  8. Nytewyrm
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    Nytewyrm New Member

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    Where can i find the % at to change it do you know by chance where it is? Is it under the heartwood quest folder? So like if i wanted it to drop recepies each time u did the quest how could i adjust that?
     
  9. Danstuff
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    Danstuff New Member

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    in baserewards.cs
    Code (C#):
    1. if (mid == -1) // only lesser recipes in list
    2.             {
    3.                 return new RecipeScroll(recipes[Utility.Random(list.Length)]);
    4.             }
    5.            
    6.             if (mid == 0) // only greater recipes in list
    7.             {
    8.                 if (Utility.RandomDouble() < 0.01)
    9.                 {
    10.                     return new RecipeScroll(recipes[Utility.Random(list.Length)]);
    11.                 }
    12.             }
    13.             else
    14.             {
    15.                 if (Utility.RandomDouble() < 0.01)
    16.                 {
    17.                     return new RecipeScroll(recipes[Utility.RandomMinMax(mid, list.Length - 1)]);
    18.                 }
    19.  
    20.                 return new RecipeScroll(recipes[Utility.Random(mid)]);
    21.             }
    22.  
    23.             return null;
    24.         }
    25.  
    26.         public virtual void GiveReward()
    27.         { }
     
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