Ty... Milva but, I checked it and that's the same as MobTypes. Those are the body values. I'm looking for the ID when mounted. Maybe it's called Animation ID... not sure.
 
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Here is the hardcoded list from one of the recent uo clients left is the graphic id for mount item and right is which animation will be mounted when mount item is equipped:
Code:
16016:276
16017:277
16018:284
16020:243
16021:169
16023:195
16024:194
16026:193
16027:192
16028:191
16029:192
16030:190
16031:200
16032:226
16033:228
16034:204
16035:210
16036:218
16037:219
16038:220
16039:116
16040:117
16041:114
16042:115
16043:170
16044:171
16045:132
16047:120
16048:121
16049:119
16050:118
16051:144
16052:122
16053:177
16054:178
16055:179
16056:188
16058:187
16059:793
16060:791
16061:794
16062:799
16069:213
16070:432
Also available in CUO source code: ClassicUO/Item.cs at e6b3c0f8f0ee55b81222197fdd158e0d71cb74b7 · andreakarasho/ClassicUO
 
Thank you for the answer but I can't find the Sabertooth Tiger graphic id & it's animation. Maybe I overlooked it. :rolleyes:
 
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