Hi there!

My server is growing NPCs a lot every single day. I just have less than 10 players and the NPCs still raising. It started one month ago with like 40k NPCs and now it's with more than 170k NPCs.

awww.uoshard.com_reports_stats_graphs_npcs_ot.png

Anybody can help me debuging it? Can i set some config to log NPCs spawns? Can someone point me how to trace this?

Hope to hear some words. Thanks.
 
I'm having the same issues with a server and mobile counts going up.

There are a couple of commands which will create log files...

CountObjects Usage: CountObjects
Generates a log file detailing all item and mobile types in the world.

TraceInternal Usage: TraceInternal
Generates a log file describing all items in the 'internal' map.

ProfileWorld Usage: ProfileWorld
Prints the amount of data serialized for every object type in your world file.

Most of the commands are in the Doc folder, index.html

Hope that helps ;)
 
Thank's for the help guys. I found the problem with [xmlfind, isolated the problem, deleted the bad item that are causing respawns and restarted the ServUO. Took a little time to the entire delete the problematic mobs/serialized items, but now it´s running fine again.
 
A custom NPC we wrote inhouse. I guess now problematic mobiles scripts can lead to "infinite bad spawns".
 
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