Fargariel
Initiate
In loot.cfg there is:
How it works, because everything is used in RunicReforging\RandomItemGenerator, but in lootpack only maxprops. How does those settings affect loot from mobs? If it doesn't how can i modify loot chances, amound of props and % of props in loot?
Code:
# If true, enables the new random loot system for all loot drops per publish 86
Enabled=True
# The luck bonus applied in Felucca
FeluccaLuckBonus=1000
# Budget bonus applied in Felucca
FeluccaBudgetBonus=100
# Max base budget
MaxBaseBudget=700
# Min base budget
MinBaseBudget=150
# Max adjusted budget
MaxAdjustedBudget=1450
# Min base budget
MinAdjustedBudget=150
# Max props
MaxProps=11
How it works, because everything is used in RunicReforging\RandomItemGenerator, but in lootpack only maxprops. How does those settings affect loot from mobs? If it doesn't how can i modify loot chances, amound of props and % of props in loot?