In loot.cfg there is:

Code:
# If true, enables the new random loot system for all loot drops per publish 86
Enabled=True

# The luck bonus applied in Felucca
FeluccaLuckBonus=1000

# Budget bonus applied in Felucca
FeluccaBudgetBonus=100

# Max base budget
MaxBaseBudget=700

# Min base budget
MinBaseBudget=150

# Max adjusted budget
MaxAdjustedBudget=1450

# Min base budget
MinAdjustedBudget=150

# Max props
MaxProps=11

How it works, because everything is used in RunicReforging\RandomItemGenerator, but in lootpack only maxprops. How does those settings affect loot from mobs? If it doesn't how can i modify loot chances, amound of props and % of props in loot?
 
If it's enabled, which yours is, those settings relate to all loot dropped on monsters. RunicReforging stuff is called from lootpack.
 
Ok, can you tell me more about this? How for example works old system? Or what does that configs mean in new system?
 
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