Odyssey: Server stuck issue


I'm running with the latest Odyssey server, there is a problem confused me for many days:
The server will stuck some time, the CPU keeps at a high level, player can't move in the game, the server will not restart automaticly ( but I can restart server in console ).
It looks like some script runs into a dead loop ( it's my feeling ), but the problem is I don't know how to find which script cause this problem.
I tried dump the timers, there is no strange information.

Does any one know the way to look which script run too many cycles? I know in POL server there is web function can show all the script's cycles they are running, but I can't find this function in runuo.

Or is there any other way to do the trouble shooting?