One way to permanently disable guards is to open: \Data\Regions.xml
Now add <guards disabled="true" /> to every town Region for every facet you want guards disabled.
Example:
XML:
<region type="TownRegion" priority="50" name="Cove">
<rect x="2200" y="1110" width="50" height="50" />
<rect x="2200" y="1160" width="86" height="86" />
<go x="2275" y="1210" z="0" />
<guards disabled="true" />
<music name="Cove" />
</region>

npc's do not call them, players can not call them, etc

This is how I do it.
This is where I learned it: http://www.runuo.com/community/threads/disabling-guards.82958/#post-709991
Thanks Lord_Greywolf
 
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