Vert-I-Go submitted a new resource:

Pan Flute - pan Flute

Here is a pan Flute item art plus a script written in RunUO 2.6 its written using a BaseInstrument.cs that has 5 sounds instead of just the two sounds.
has the:
m_WarSound, m_CalmSound, m_PeaceSound
but can easily be taken out and converted into a ServUO version.
.rar file has .bmp files in it but here are previews.
View attachment 23841View attachment 23842

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Just to give you an Idea, I use the 5 sound BaseIstrument.cs in balance with the Bard Song spell system. So different songs like "Army's Paeon" spell song would use the "Caster.PlaySound( m_Book.Instrument.BattleSound );"
All of the old Instruments have stock sounds in the game so there is no custom sounds need to be added.
Just need to add the extra sounds to the BaseInstrument.cs Script.
Example:
example:
public abstract class BaseInstrument : Item, ICraftable, ISlayer
    {
        private int m_WellSound, m_BadlySound, m_WarSound, m_CalmSound, m_PeaceSound;

I just added the War, Calm and Peace which you can find in the sounds tab in fiddler for each one like lute and so on.
oh and if wondering how I came up with BattleSound it was.

battle:
        [CommandProperty( AccessLevel.GameMaster )]
        public int BattleSound
        {
            get{ return m_WarSound; }
            set{ m_WarSound = value; }
        }
 
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