ServUO Version
Publish 58
Ultima Expansion
Endless Journey
I wasn't sure how to title this, so sorry.

I've recently been able to jump back into doing some custom shard work on the side. I went to GitHub, downloaded the most recent release (57.1) and ran into A LOT of trouble converting my existing systems.

Did some more looking and it looks like there is a big difference between 57.1 and the master ( and the 5.8 wip for that matter). Was there some divergence that I missed out on?

I've post a handful of examples below. Another thing I noticed was a lot of spots where the master references Core.AOS have been removed.

Examples of differences.
  • Scripts\Services\CommunityCollections\CollectionItem.cs
    • master
      Code:
      public CollectionItem(Type type, int itemID, [B]TextDefinition [/B]tooltip, int hue, double points, bool questitem = false)
    • 57.1
      Code:
      public CollectionItem(Type type, int itemID, [B]int [/B]tooltip, int hue, double points, bool questitem = false)
  • Scripts\Items\Equipment\Weapons\BaseWeapon.cs
    • master
      Code:
      public int StrRequirement
    • 57.1
      Code:
      public virtual int AosStrengthReq { get { return 0; } }
  • Scripts\Misc\LootPack.cs
    • master
      Code:
      public static LootPack LootItems(LootPackItem[] items)
    • 57.1
      Not there at all...
 
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