So I have been playing around with an old script it is called "Courageous Random Encounters". Some of you still use this and it made me think about how OSI spawns. An OSI server doesn't use spawner objects, the creatures just spawn in Dungeons, Guarded regions, Overworld etc. This script package, Courageous Random Encounters, has the same type of effect whereas creatures are spawned in the world without a spawner but based on where a player is in the world. Would it be fairly reasonable to conclude that one could use this as a launching point to write a world spawner that acts like OSI world spawn? Where a set number of spawns defined by type and region could be generated around the world? Has anybody ever seen a spawner script like that? I was looking around google and ran across this: Legend Tools Creates RunUO Spawn Generator. But this is very old and all the links are dead.
 
Last edited:
Back