All trees? You would need to actually create your own map based off of the original map. Your players would then need to download special files to also see these changes.

There is no script or easy edit to just remove the trees.
 
Actually before opening a new thread...
I would be quite interested in an idea how to remove some trees from the map.

So normally all tress are static items and you cannot remove one after cutting it down and place the stump there. But I think there should be a possibility to do this. Do you think that it is possible to automatically unfreeze this tree, make it dynamic and then just place a falldown animation and the other stuff. I think this could be amazing for bringing some additional life into the world.
 
Hey PyrO,

haha, very cool, exactly what I am looking for. :D Finally I could have searched for this , but I am somewhat lazy and here it is early in the morning, so I am lazy and my brain is still in sleep-mode ;-)

Thank you!
 

Active Shards

  • Unchained
    Custom (Classic)
    • Players
    • 134 Online
    • 273 Peak
  • UO Eventine
    Custom (Classic)
    • Players
    • 86 Online
    • 137 Peak
  • The Crossroads
    Mondain's Legacy
    • Players
    • 79 Online
    • 190 Peak
  • Insane UO
    Endless Journey
    • Players
    • 77 Online
    • 105 Peak
  • UO: New Renaissance
    Custom (Classic)
    • Players
    • 27 Online
    • 85 Peak
  • UO Phoenix
    Custom (Classic)
    • Players
    • 22 Online
    • 48 Peak
  • Arth
    Custom (Modern)
    • Players
    • 22 Online
    • 34 Peak
  • UO Enigma
    Custom (Modern)
    • Players
    • 21 Online
    • 172 Peak
  • CALYPSO
    Custom (Modern)
    • Players
    • 17 Online
    • 30 Peak
  • Pandora
    Custom (Modern)
    • Players
    • 17 Online
    • 32 Peak

Donations

Total amount
$0.00
Goal
$500.00
Back