Yes, that's what I meant (sdi pvp cap). In this case where is it? In SpellHelper.cs in: PvPSpellDamageCap and GetSpellDamageBonus ?
 
Yes, that's what I meant (sdi pvp cap). In this case where is it? In SpellHelper.cs in: PvPSpellDamageCap and GetSpellDamageBonus ?
Yes
Code:
            // PvP spell damage increase cap of 15% from an item’s magic property, 30% if spell school focused.
            if (Core.SE && playerVsPlayer)
            {
                sdiBonus = Math.Min(sdiBonus, PvPSpellDamageCap(caster, skill));
}
 
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