I've extracted these with doxygen from ServUO, sorted them etc. They are for "Server.Items"
enum options
AddonFitResult {Valid, Blocked, NotInHouse, DoorTooClose, NoWall, DoorsNotClosed}
ArmorBodyType {Gorget, Gloves, Helmet, Arms, Legs, Chest, Shield}
ArmorDurabilityLevel {Regular, Durable, Substantial, Massive, Fortified, Indestructible}
ArmorMaterialType {Cloth, Leather, Studded, Bone, Spined, Horned, Barbed, Ringmail, Chainmail, Plate, Dragon}
ArmorMeditationAllowance {ArmorMeditationAllowance.All, ArmorMeditationAllowance.Half, ArmorMeditationAllowance.None}
ArmorProtectionLevel {Regular, Defense, Guarding, Hardening, Fortification, Invulnerability}
ArmorQuality {Low, Regular, Exceptional}
AttributeCategory {Misc = 0x00000001, Melee = 0x00000002, Magic = 0x00000004, Stats = 0x00000008, Resists = 0x00000010, Hits = 0x00000020}
BagOfSendingHue {Yellow, Blue, Red}
BeverageType {Ale, Cider, Liquor, Milk, Wine, Water}
BookQuality {Regular, Exceptional}
CampfireStatus {Burning, Extinguishing, Off}
CheckSlayerResult {None, Slayer, Opposition}
ClockworkType {Wolf = 0, Scorpion = 1, Vollem = 2}
ClothingQuality {Low, Regular, Exceptional}
CorpseFlag {None = 0x00000000, Carved = 0x00000001, NoBones = 0x00000002, IsBones = 0x00000004, VisitedByTaxidermist = 0x00000008, Channeled = 0x00000010, Criminal = 0x00000020, Animated = 0x00000040, SelfLooted = 0x00000080}
CraftResource {None = 0, Iron = 1, DullCopper, ShadowIron, Copper, Bronze, Gold, Agapite, Verite, Valorite, RegularLeather = 101, SpinedLeather, HornedLeather, BarbedLeather, RedScales = 201, YellowScales, BlackScales, GreenScales, WhiteScales, BlueScales, RegularWood = 301, OakWood, AshWood, YewWood, Heartwood, Bloodwood, Frostwood}
CraftResourceType {None, Metal, Leather, Scales, Wood}
DarkWoodWallTypes {Corner, SouthWall, EastWall, CornerPost, EastDoorFrame, SouthDoorFrame, WestDoorFrame, NorthDoorFrame, SouthWindow, EastWindow, CornerMedium, EastWallMedium, SouthWallMedium, CornerPostMedium, CornerShort, EastWallShort, SouthWallShort, CornerPostShort, SouthWallVShort, EastWallVShort}
DawnsMusicRarity {Common, Uncommon, Rare}
DecorateCommand {None, Turn, Up, Down}
DoorFacing {WestCW, EastCCW, WestCCW, EastCW, SouthCW, NorthCCW, SouthCCW, NorthCW, SouthSW, SouthSE, WestSS, WestSN}
ECEffectType {None, Moving, Location, Target, Lightning}
EffectTriggerType {None, Sequenced, DoubleClick, InRange}
FillableContentType {None = -1, Weaponsmith, Provisioner, Mage, Alchemist, Armorer, ArtisanGuild, Baker, Bard, Blacksmith, Bowyer, Butcher, Carpenter, Clothier, Cobbler, Docks, Farm, FighterGuild, Guard, Healer, Herbalist, Inn, Jeweler, Library, Merchant, Mill, Mine, Observatory, Painter, Ranger, Stables, Tanner, Tavern, ThiefGuild, Tinker, Veterinarian
FlourMillStage {Empty, Filled, Working}
FoodState {Dead, Starving, Hungry, Full, Overfed}
GasTrapType {GasNorthWall, GasWestWall, GasFloor}
GemType {None, StarSapphire, Emerald, Sapphire, Ruby, Citrine, Amethyst, Tourmaline, Amber, Diamond}
GroundPosition {Top, Bottom, Left, Right, West, North, East, South, Center}
HeadType {Regular, Duel, Tournament}
HolidayTreeType {Classic, Modern}
HouseRaffleExpireAction {None, HideStone, DeleteStone}
HouseRaffleState {Inactive, Active, Completed}
InstrumentQuality {Low, Regular, Exceptional}
ItemQuality {Low, Normal, Exceptional}
KeyType {Copper = 0x100E, Gold = 0x100F, Iron = 0x1010, Rusty = 0x1013}
LesserPigmentType {LesserNone, LesserPaleOrange, LesserFreshRose, LesserChaosBlue, LesserSilver, LesserNobleGold, LesserLightGreen, LesserPaleBlue, LesserFreshPlum, LesserDeepBrown, LesserBurntBrown}
MagicalFood {None = 0x0, WrathGrapes = 0x1, EnchantedApple = 0x2}
MiniHouseType {StoneAndPlaster, FieldStone, SmallBrick, Wooden, WoodAndPlaster, ThatchedRoof, Brick, TwoStoryWoodAndPlaster, TwoStoryStoneAndPlaster, Tower, SmallStoneKeep, Castle, LargeHouseWithPatio, MarbleHouseWithPatio, SmallStoneTower, TwoStoryLogCabin, TwoStoryVilla, SandstoneHouseWithPatio, SmallStoneWorkshop, SmallMarbleWorkshop, MalasMountainPass, ChurchAtNight}
MiningCartType {OreSouth = 100, OreEast = 101, GemSouth = 102, GemEast = 103}
MinotaurStatueType {AttackSouth = 100, AttackEast = 101, DefendSouth = 102, DefendEast = 103}
MonsterStatuetteType {Crocodile, Daemon, Dragon, EarthElemental, Ettin, Gargoyle, Gorilla, Lich, Lizardman, Ogre, Orc, Ratman, Skeleton, Troll, Cow, Zombie, Llama, Ophidian, Reaper, Mongbat, Gazer, FireElemental, Wolf, PhillipsWoodenSteed, Seahorse, Harrower, Efreet, Slime, PlagueBeast, RedDeath, Spider, OphidianArchMage, OphidianWarrior, OphidianKnight, OphidianMage, DreadHorn, Minotaur, BlackCat, HalloweenGhoul}
MoonPhase {NewMoon, WaxingCrescentMoon, FirstQuarter, WaxingGibbous, FullMoon, WaningGibbous, LastQuarter, WaningCrescent}
MoonstoneType {Felucca, Trammel}
PigmentType {None, ParagonGold, VioletCouragePurple, InvulnerabilityBlue, LunaWhite, DryadGreen, ShadowDancerBlack, BerserkerRed, NoxGreen, RumRed, FireOrange, FadedCoal, Coal, FadedGold, StormBronze, Rose, MidnightCoal, FadedBronze, FadedRose, DeepRose}
PlankSide {PlankSide.Port, PlankSide.Starboard}
PotionEffect {Nightsight, CureLesser, Cure, CureGreater, Agility, AgilityGreater, Strength, StrengthGreater, PoisonLesser, Poison, PoisonGreater, PoisonDeadly, Refresh, RefreshTotal, HealLesser, Heal, HealGreater, ExplosionLesser, Explosion, ExplosionGreater, Conflagration, ConflagrationGreater, MaskOfDeath, MaskOfDeathGreater, ConfusionBlast, ConfusionBlastGreater, Invisibility, Parasitic, Darkglow, ExplodingTarPotion}
PresetMapType {Britain, BritainToSkaraBrae, BritainToTrinsic, BucsDen, BucsDenToMagincia, BucsDenToOcllo, Jhelom, Magincia, MaginciaToOcllo, Minoc, MinocToYew, MinocToVesper, Moonglow, MoonglowToNujelm, Nujelm, NujelmToMagincia, Ocllo, SerpentsHold, SerpentsHoldToOcllo, SkaraBrae, TheWorld, Trinsic, TrinsicToBucsDen, TrinsicToJhelom, Vesper, VesperToNujelm, Yew, YewToBritain}
PuzzleChestCylinder {None = 0xE73, LightBlue = 0x186F, Blue = 0x186A, Green = 0x186B, Orange = 0x186C, Purple = 0x186D, Red = 0x186E, DarkBlue = 0x1869, Yellow = 0x1870}
SawTrapType {SawWestWall, SawNorthWall, SawWestFloor, SawNorthFloor}
SignFacing {North, West}
SignType {Library, DarkWoodenPost, LightWoodenPost, MetalPostC, MetalPostB, MetalPostA, MetalPost, Bakery, Tailor, Tinker, Butcher, Healer, Mage, Woodworker, Customs, Inn, Shipwright, Stables, BarberShop, Bard, Fletcher, Armourer, Jeweler, Tavern, ReagentShop, Blacksmith, Painter, Provisioner, Bowyer, WoodenSign, BrassSign, ArmamentsGuild, ArmourersGuild, BlacksmithsGuild, WeaponsGuild, BardicGuild, BartersGuild, ProvisionersGuild, TradersGuild, CooksGuild, HealersGuild, MagesGuild, SorcerersGuild, IllusionistGuild, MinersGuild, ArchersGuild, SeamensGuild, FishermensGuild, SailorsGuild, ShipwrightsGuild, TailorsGuild, ThievesGuild, RoguesGuild, AssassinsGuild, TinkersGuild, WarriorsGuild, CavalryGuild, FightersGuild, MerchantsGuild, Bank, Theatre}
SlayerName {None, Silver, OrcSlaying, TrollSlaughter, OgreTrashing, Repond, DragonSlaying, Terathan, SnakesBane, LizardmanSlaughter, ReptilianDeath, DaemonDismissal, GargoylesFoe, BalronDamnation, Exorcism, Ophidian, SpidersDeath, ScorpionsBane, ArachnidDoom, FlameDousing, WaterDissipation, Vacuum, ElementalHealth, EarthShatter, BloodDrinking, SummerWind, ElementalBan, Fey}
SnowGlobeTypeOne {Britain, Moonglow, Minoc, Magincia, BuccaneersDen, Trinsic, Yew, SkaraBrae, Jhelom, Nujelm, Papua, Delucia, Cove, Ocllo, SerpentsHold, EmpathAbbey, TheLycaeum, Vesper, Wind}
SnowGlobeTypeThree {Luna, Umbra, Zento, Heartwood, Covetous, Deceit, Destard, Hythloth, Khaldun, Shame, Wrong, Doom, TheCitadel, ThePalaceofParoxysmus, TheBlightedGrove, ThePrismofLight}
SnowGlobeTypeTwo {AncientCitadel, BlackthornesCastle, CityofMontor, CityofMistas, ExodusLair, LakeofFire, Lakeshire, PassofKarnaugh, TheEtherealFortress, TwinOaksTavern, ChaosShrine, ShrineofHumility, ShrineofSacrifice, ShrineofCompassion, ShrineofHonor, ShrineofHonesty, ShrineofSpirituality, ShrineofJustice, ShrineofValor}
SpellbookType {Invalid = -1, Regular, Necromancer, Paladin, Ninja, Samurai, Arcanist, Mystic}
SpikeTrapType {SpikeWestWall, SpikeNorthWall, SpikeWestFloor, SpikeNorthFloor}
StoneEffect {Gate, FlameStrike1, FlameStrike3, FlameStrikeLightningBolt, Sparkle1, Sparkle3, Explosion, ExplosionLightningBolt, DefaultRunUO, Snow, Glow, PoisonField, Fireball, FireStorm1, FireStorm2, RedSparkle, RedSparkle2, Marchenzio1, Hell
StoneFaceTrapType {StoneFaceNorthWestWall, StoneFaceNorthWall, StoneFaceWestWall}
SutekResourceType {BarrelHoops, BarrelStaves, Beeswax, BlackPowder, BluePotion, BluePowder, Bones, BrownStone, CopperIngots, CopperWire, DarkStone, Feathers, FetidEssence, Gears, GoldIngots, GoldWire, IronIngots, IronWire, Leather, MeltedWax, OilOfVitriol, PowerCrystal, PurplePotion, RedPotion, Rope, Scales, Shafts, SilverIngots, SilverWire, SpiritEssence, Thorns, VoidEssence, WhitePowder, WhiteStone, WoodenBoards, WoodenLogs, YellowPotion}
TalismanForm {Ferret = 1031672, Squirrel = 1031671, CuSidhe = 1031670, Reptalon = 1075202}
TalismanRemoval {None = 0, Ward = 390, Damage = 404, Curse = 407, Wildfire = 2843}
TalismanSlayerName {None, Bear, Vermin, Bat, Mage, Beetle, Bird, Ice, Flame, Bovine, Wolf, Undead, Goblin}
ThickGrayStoneWallTypes {WestArch, NorthArch, SouthArchTop, EastArchTop, EastArch, SouthArch, Wall1, Wall2, Wall3, SouthWindow, Wall4, EastWindow, WestArch2, NorthArch2, SouthArchTop2, EastArchTop2, EastArch2, SouthArch2, SWArchEdge2, SouthWindow2, NEArchEdge2, EastWindow2}
ThinBrickWallTypes {Corner, SouthWall, EastWall, CornerPost, EastDoorFrame, SouthDoorFrame, WestDoorFrame, NorthDoorFrame, SouthWindow, EastWindow, CornerMedium, SouthWallMedium, EastWallMedium, CornerPostMedium, CornerShort, SouthWallShort, EastWallShort, CornerPostShort, CornerArch, SouthArch, WestArch, EastArch, NorthArch, SouthCenterArchTall, EastCenterArchTall, EastCornerArchTall, SouthCornerArchTall, SouthCornerArch, EastCornerArch, SouthCenterArch, EastCenterArch, CornerVVShort, SouthWallVVShort, EastWallVVShort, SouthWallVShort, EastWallVShort}
ThinStoneWallTypes {Corner, EastWall, SouthWall, CornerPost, EastDoorFrame, SouthDoorFrame, NorthDoorFrame, WestDoorFrame, SouthWindow, EastWindow, CornerMedium, SouthWallMedium, EastWallMedium, CornerPostMedium, CornerArch, EastArch, SouthArch, NorthArch, WestArch, CornerShort, EastWallShort, SouthWallShort, CornerPostShort, SouthWallShort2, EastWallShort2}
ToolQuality {Low, Regular, Exceptional}
TrapType {None, TrapType.MagicTrap, ExplosionTrap, DartTrap, PoisonTrap}
TrophyRank {Bronze, Silver, Gold}
VariableCarpetType {BlueStructureBorder, BluePlainBorder, BlueYellowBorder, RedStructureBorder, RedPlainBorder, YellowStructureBorder}
WandEffect {Clumsiness, Identification, Healing, Feeblemindedness, Weakness, MagicArrow, Harming, Fireball, GreaterHealing, Lightning, ManaDraining}
WaterState {Dead, Dying, Unhealthy, Healthy, Strong}
WeaponAccuracyLevel {Regular, Accurate, Surpassingly, Eminently, Exceedingly, Supremely}
WeaponAnimation {Slash1H = 9, Pierce1H = 10, Bash1H = 11, Bash2H = 12, Slash2H = 13, Pierce2H = 14, ShootBow = 18, ShootXBow = 19, Wrestle = 31}
WeaponDamageLevel {Regular, Ruin, Might, Force, Power, Vanq}
WeaponDurabilityLevel {Regular, Durable, Substantial, Massive, Fortified, Indestructible}
WeaponQuality {Low, Regular, Exceptional}
WeaponType {Axe, Slashing, Staff, Bashing, Piercing, Polearm, Ranged, Fists}
WhiteStoneWallTypes {EastWall, SouthWall, SECorner, NWCornerPost, EastArrowLoop, SouthArrowLoop, EastWindow, SouthWindow, SouthWallMedium, EastWallMedium, SECornerMedium, NWCornerPostMedium, SouthWallShort, EastWallShort, SECornerShort, NWCornerPostShort, NECornerPostShort, SWCornerPostShort, SouthWallVShort, EastWallVShort, SECornerVShort, NWCornerPostVShort, SECornerArch, SouthArch, WestArch, EastArch, NorthArch, EastBattlement, SECornerBattlement, SouthBattlement, NECornerBattlement, SWCornerBattlement, Column, SouthWallVVShort, EastWallVVShort}
enum options
AddonFitResult {Valid, Blocked, NotInHouse, DoorTooClose, NoWall, DoorsNotClosed}
ArmorBodyType {Gorget, Gloves, Helmet, Arms, Legs, Chest, Shield}
ArmorDurabilityLevel {Regular, Durable, Substantial, Massive, Fortified, Indestructible}
ArmorMaterialType {Cloth, Leather, Studded, Bone, Spined, Horned, Barbed, Ringmail, Chainmail, Plate, Dragon}
ArmorMeditationAllowance {ArmorMeditationAllowance.All, ArmorMeditationAllowance.Half, ArmorMeditationAllowance.None}
ArmorProtectionLevel {Regular, Defense, Guarding, Hardening, Fortification, Invulnerability}
ArmorQuality {Low, Regular, Exceptional}
AttributeCategory {Misc = 0x00000001, Melee = 0x00000002, Magic = 0x00000004, Stats = 0x00000008, Resists = 0x00000010, Hits = 0x00000020}
BagOfSendingHue {Yellow, Blue, Red}
BeverageType {Ale, Cider, Liquor, Milk, Wine, Water}
BookQuality {Regular, Exceptional}
CampfireStatus {Burning, Extinguishing, Off}
CheckSlayerResult {None, Slayer, Opposition}
ClockworkType {Wolf = 0, Scorpion = 1, Vollem = 2}
ClothingQuality {Low, Regular, Exceptional}
CorpseFlag {None = 0x00000000, Carved = 0x00000001, NoBones = 0x00000002, IsBones = 0x00000004, VisitedByTaxidermist = 0x00000008, Channeled = 0x00000010, Criminal = 0x00000020, Animated = 0x00000040, SelfLooted = 0x00000080}
CraftResource {None = 0, Iron = 1, DullCopper, ShadowIron, Copper, Bronze, Gold, Agapite, Verite, Valorite, RegularLeather = 101, SpinedLeather, HornedLeather, BarbedLeather, RedScales = 201, YellowScales, BlackScales, GreenScales, WhiteScales, BlueScales, RegularWood = 301, OakWood, AshWood, YewWood, Heartwood, Bloodwood, Frostwood}
CraftResourceType {None, Metal, Leather, Scales, Wood}
DarkWoodWallTypes {Corner, SouthWall, EastWall, CornerPost, EastDoorFrame, SouthDoorFrame, WestDoorFrame, NorthDoorFrame, SouthWindow, EastWindow, CornerMedium, EastWallMedium, SouthWallMedium, CornerPostMedium, CornerShort, EastWallShort, SouthWallShort, CornerPostShort, SouthWallVShort, EastWallVShort}
DawnsMusicRarity {Common, Uncommon, Rare}
DecorateCommand {None, Turn, Up, Down}
DoorFacing {WestCW, EastCCW, WestCCW, EastCW, SouthCW, NorthCCW, SouthCCW, NorthCW, SouthSW, SouthSE, WestSS, WestSN}
ECEffectType {None, Moving, Location, Target, Lightning}
EffectTriggerType {None, Sequenced, DoubleClick, InRange}
FillableContentType {None = -1, Weaponsmith, Provisioner, Mage, Alchemist, Armorer, ArtisanGuild, Baker, Bard, Blacksmith, Bowyer, Butcher, Carpenter, Clothier, Cobbler, Docks, Farm, FighterGuild, Guard, Healer, Herbalist, Inn, Jeweler, Library, Merchant, Mill, Mine, Observatory, Painter, Ranger, Stables, Tanner, Tavern, ThiefGuild, Tinker, Veterinarian
FlourMillStage {Empty, Filled, Working}
FoodState {Dead, Starving, Hungry, Full, Overfed}
GasTrapType {GasNorthWall, GasWestWall, GasFloor}
GemType {None, StarSapphire, Emerald, Sapphire, Ruby, Citrine, Amethyst, Tourmaline, Amber, Diamond}
GroundPosition {Top, Bottom, Left, Right, West, North, East, South, Center}
HeadType {Regular, Duel, Tournament}
HolidayTreeType {Classic, Modern}
HouseRaffleExpireAction {None, HideStone, DeleteStone}
HouseRaffleState {Inactive, Active, Completed}
InstrumentQuality {Low, Regular, Exceptional}
ItemQuality {Low, Normal, Exceptional}
KeyType {Copper = 0x100E, Gold = 0x100F, Iron = 0x1010, Rusty = 0x1013}
LesserPigmentType {LesserNone, LesserPaleOrange, LesserFreshRose, LesserChaosBlue, LesserSilver, LesserNobleGold, LesserLightGreen, LesserPaleBlue, LesserFreshPlum, LesserDeepBrown, LesserBurntBrown}
MagicalFood {None = 0x0, WrathGrapes = 0x1, EnchantedApple = 0x2}
MiniHouseType {StoneAndPlaster, FieldStone, SmallBrick, Wooden, WoodAndPlaster, ThatchedRoof, Brick, TwoStoryWoodAndPlaster, TwoStoryStoneAndPlaster, Tower, SmallStoneKeep, Castle, LargeHouseWithPatio, MarbleHouseWithPatio, SmallStoneTower, TwoStoryLogCabin, TwoStoryVilla, SandstoneHouseWithPatio, SmallStoneWorkshop, SmallMarbleWorkshop, MalasMountainPass, ChurchAtNight}
MiningCartType {OreSouth = 100, OreEast = 101, GemSouth = 102, GemEast = 103}
MinotaurStatueType {AttackSouth = 100, AttackEast = 101, DefendSouth = 102, DefendEast = 103}
MonsterStatuetteType {Crocodile, Daemon, Dragon, EarthElemental, Ettin, Gargoyle, Gorilla, Lich, Lizardman, Ogre, Orc, Ratman, Skeleton, Troll, Cow, Zombie, Llama, Ophidian, Reaper, Mongbat, Gazer, FireElemental, Wolf, PhillipsWoodenSteed, Seahorse, Harrower, Efreet, Slime, PlagueBeast, RedDeath, Spider, OphidianArchMage, OphidianWarrior, OphidianKnight, OphidianMage, DreadHorn, Minotaur, BlackCat, HalloweenGhoul}
MoonPhase {NewMoon, WaxingCrescentMoon, FirstQuarter, WaxingGibbous, FullMoon, WaningGibbous, LastQuarter, WaningCrescent}
MoonstoneType {Felucca, Trammel}
PigmentType {None, ParagonGold, VioletCouragePurple, InvulnerabilityBlue, LunaWhite, DryadGreen, ShadowDancerBlack, BerserkerRed, NoxGreen, RumRed, FireOrange, FadedCoal, Coal, FadedGold, StormBronze, Rose, MidnightCoal, FadedBronze, FadedRose, DeepRose}
PlankSide {PlankSide.Port, PlankSide.Starboard}
PotionEffect {Nightsight, CureLesser, Cure, CureGreater, Agility, AgilityGreater, Strength, StrengthGreater, PoisonLesser, Poison, PoisonGreater, PoisonDeadly, Refresh, RefreshTotal, HealLesser, Heal, HealGreater, ExplosionLesser, Explosion, ExplosionGreater, Conflagration, ConflagrationGreater, MaskOfDeath, MaskOfDeathGreater, ConfusionBlast, ConfusionBlastGreater, Invisibility, Parasitic, Darkglow, ExplodingTarPotion}
PresetMapType {Britain, BritainToSkaraBrae, BritainToTrinsic, BucsDen, BucsDenToMagincia, BucsDenToOcllo, Jhelom, Magincia, MaginciaToOcllo, Minoc, MinocToYew, MinocToVesper, Moonglow, MoonglowToNujelm, Nujelm, NujelmToMagincia, Ocllo, SerpentsHold, SerpentsHoldToOcllo, SkaraBrae, TheWorld, Trinsic, TrinsicToBucsDen, TrinsicToJhelom, Vesper, VesperToNujelm, Yew, YewToBritain}
PuzzleChestCylinder {None = 0xE73, LightBlue = 0x186F, Blue = 0x186A, Green = 0x186B, Orange = 0x186C, Purple = 0x186D, Red = 0x186E, DarkBlue = 0x1869, Yellow = 0x1870}
SawTrapType {SawWestWall, SawNorthWall, SawWestFloor, SawNorthFloor}
SignFacing {North, West}
SignType {Library, DarkWoodenPost, LightWoodenPost, MetalPostC, MetalPostB, MetalPostA, MetalPost, Bakery, Tailor, Tinker, Butcher, Healer, Mage, Woodworker, Customs, Inn, Shipwright, Stables, BarberShop, Bard, Fletcher, Armourer, Jeweler, Tavern, ReagentShop, Blacksmith, Painter, Provisioner, Bowyer, WoodenSign, BrassSign, ArmamentsGuild, ArmourersGuild, BlacksmithsGuild, WeaponsGuild, BardicGuild, BartersGuild, ProvisionersGuild, TradersGuild, CooksGuild, HealersGuild, MagesGuild, SorcerersGuild, IllusionistGuild, MinersGuild, ArchersGuild, SeamensGuild, FishermensGuild, SailorsGuild, ShipwrightsGuild, TailorsGuild, ThievesGuild, RoguesGuild, AssassinsGuild, TinkersGuild, WarriorsGuild, CavalryGuild, FightersGuild, MerchantsGuild, Bank, Theatre}
SlayerName {None, Silver, OrcSlaying, TrollSlaughter, OgreTrashing, Repond, DragonSlaying, Terathan, SnakesBane, LizardmanSlaughter, ReptilianDeath, DaemonDismissal, GargoylesFoe, BalronDamnation, Exorcism, Ophidian, SpidersDeath, ScorpionsBane, ArachnidDoom, FlameDousing, WaterDissipation, Vacuum, ElementalHealth, EarthShatter, BloodDrinking, SummerWind, ElementalBan, Fey}
SnowGlobeTypeOne {Britain, Moonglow, Minoc, Magincia, BuccaneersDen, Trinsic, Yew, SkaraBrae, Jhelom, Nujelm, Papua, Delucia, Cove, Ocllo, SerpentsHold, EmpathAbbey, TheLycaeum, Vesper, Wind}
SnowGlobeTypeThree {Luna, Umbra, Zento, Heartwood, Covetous, Deceit, Destard, Hythloth, Khaldun, Shame, Wrong, Doom, TheCitadel, ThePalaceofParoxysmus, TheBlightedGrove, ThePrismofLight}
SnowGlobeTypeTwo {AncientCitadel, BlackthornesCastle, CityofMontor, CityofMistas, ExodusLair, LakeofFire, Lakeshire, PassofKarnaugh, TheEtherealFortress, TwinOaksTavern, ChaosShrine, ShrineofHumility, ShrineofSacrifice, ShrineofCompassion, ShrineofHonor, ShrineofHonesty, ShrineofSpirituality, ShrineofJustice, ShrineofValor}
SpellbookType {Invalid = -1, Regular, Necromancer, Paladin, Ninja, Samurai, Arcanist, Mystic}
SpikeTrapType {SpikeWestWall, SpikeNorthWall, SpikeWestFloor, SpikeNorthFloor}
StoneEffect {Gate, FlameStrike1, FlameStrike3, FlameStrikeLightningBolt, Sparkle1, Sparkle3, Explosion, ExplosionLightningBolt, DefaultRunUO, Snow, Glow, PoisonField, Fireball, FireStorm1, FireStorm2, RedSparkle, RedSparkle2, Marchenzio1, Hell
StoneFaceTrapType {StoneFaceNorthWestWall, StoneFaceNorthWall, StoneFaceWestWall}
SutekResourceType {BarrelHoops, BarrelStaves, Beeswax, BlackPowder, BluePotion, BluePowder, Bones, BrownStone, CopperIngots, CopperWire, DarkStone, Feathers, FetidEssence, Gears, GoldIngots, GoldWire, IronIngots, IronWire, Leather, MeltedWax, OilOfVitriol, PowerCrystal, PurplePotion, RedPotion, Rope, Scales, Shafts, SilverIngots, SilverWire, SpiritEssence, Thorns, VoidEssence, WhitePowder, WhiteStone, WoodenBoards, WoodenLogs, YellowPotion}
TalismanForm {Ferret = 1031672, Squirrel = 1031671, CuSidhe = 1031670, Reptalon = 1075202}
TalismanRemoval {None = 0, Ward = 390, Damage = 404, Curse = 407, Wildfire = 2843}
TalismanSlayerName {None, Bear, Vermin, Bat, Mage, Beetle, Bird, Ice, Flame, Bovine, Wolf, Undead, Goblin}
ThickGrayStoneWallTypes {WestArch, NorthArch, SouthArchTop, EastArchTop, EastArch, SouthArch, Wall1, Wall2, Wall3, SouthWindow, Wall4, EastWindow, WestArch2, NorthArch2, SouthArchTop2, EastArchTop2, EastArch2, SouthArch2, SWArchEdge2, SouthWindow2, NEArchEdge2, EastWindow2}
ThinBrickWallTypes {Corner, SouthWall, EastWall, CornerPost, EastDoorFrame, SouthDoorFrame, WestDoorFrame, NorthDoorFrame, SouthWindow, EastWindow, CornerMedium, SouthWallMedium, EastWallMedium, CornerPostMedium, CornerShort, SouthWallShort, EastWallShort, CornerPostShort, CornerArch, SouthArch, WestArch, EastArch, NorthArch, SouthCenterArchTall, EastCenterArchTall, EastCornerArchTall, SouthCornerArchTall, SouthCornerArch, EastCornerArch, SouthCenterArch, EastCenterArch, CornerVVShort, SouthWallVVShort, EastWallVVShort, SouthWallVShort, EastWallVShort}
ThinStoneWallTypes {Corner, EastWall, SouthWall, CornerPost, EastDoorFrame, SouthDoorFrame, NorthDoorFrame, WestDoorFrame, SouthWindow, EastWindow, CornerMedium, SouthWallMedium, EastWallMedium, CornerPostMedium, CornerArch, EastArch, SouthArch, NorthArch, WestArch, CornerShort, EastWallShort, SouthWallShort, CornerPostShort, SouthWallShort2, EastWallShort2}
ToolQuality {Low, Regular, Exceptional}
TrapType {None, TrapType.MagicTrap, ExplosionTrap, DartTrap, PoisonTrap}
TrophyRank {Bronze, Silver, Gold}
VariableCarpetType {BlueStructureBorder, BluePlainBorder, BlueYellowBorder, RedStructureBorder, RedPlainBorder, YellowStructureBorder}
WandEffect {Clumsiness, Identification, Healing, Feeblemindedness, Weakness, MagicArrow, Harming, Fireball, GreaterHealing, Lightning, ManaDraining}
WaterState {Dead, Dying, Unhealthy, Healthy, Strong}
WeaponAccuracyLevel {Regular, Accurate, Surpassingly, Eminently, Exceedingly, Supremely}
WeaponAnimation {Slash1H = 9, Pierce1H = 10, Bash1H = 11, Bash2H = 12, Slash2H = 13, Pierce2H = 14, ShootBow = 18, ShootXBow = 19, Wrestle = 31}
WeaponDamageLevel {Regular, Ruin, Might, Force, Power, Vanq}
WeaponDurabilityLevel {Regular, Durable, Substantial, Massive, Fortified, Indestructible}
WeaponQuality {Low, Regular, Exceptional}
WeaponType {Axe, Slashing, Staff, Bashing, Piercing, Polearm, Ranged, Fists}
WhiteStoneWallTypes {EastWall, SouthWall, SECorner, NWCornerPost, EastArrowLoop, SouthArrowLoop, EastWindow, SouthWindow, SouthWallMedium, EastWallMedium, SECornerMedium, NWCornerPostMedium, SouthWallShort, EastWallShort, SECornerShort, NWCornerPostShort, NECornerPostShort, SWCornerPostShort, SouthWallVShort, EastWallVShort, SECornerVShort, NWCornerPostVShort, SECornerArch, SouthArch, WestArch, EastArch, NorthArch, EastBattlement, SECornerBattlement, SouthBattlement, NECornerBattlement, SWCornerBattlement, Column, SouthWallVVShort, EastWallVVShort}
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