1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Shipwreck Addon 2014-01-08

Shipwreck

  1. Zero
    Offline

    Zero New Member

    Joined:
    Dec 4, 2013
    Messages:
    15
    Likes Received:
    5
    Vividan submitted a new resource:

    Shipwreck Addon - Shipwreck

    Read more about this resource...
     
  2. Milva
    Offline

    Admin Moderator

    Joined:
    Mar 3, 2013
    Messages:
    3,545
    Likes Received:
    389
    Awesome now I can see why that would be a HUGE pain to put together :)
    I went ahead and set full image- once you upload your SS next to it you will see Full Image just click on that :)
     
  3. Zero
    Offline

    Zero New Member

    Joined:
    Dec 4, 2013
    Messages:
    15
    Likes Received:
    5
    Hah Yeah I hadn't wanted to set the full image because it was such a large one! haha it is k I will edit the post to rearrange! Thank you though!
     
  4. Zero
    Offline

    Zero New Member

    Joined:
    Dec 4, 2013
    Messages:
    15
    Likes Received:
    5
    Also, yeah 75+ pieces to place just right WAS a pain...a HUGE one xD.
     
    • Two Thumbs Up Two Thumbs Up x 1
  5. Hank
    Offline

    Hank Active Member

    Joined:
    Nov 14, 2013
    Messages:
    972
    Likes Received:
    152
    OH my gosh Thank you so much! I was dreading having to piece this sucker together. You saved me a bunch of time!
    edit: This should be included in the distro files in my opinion.
    I believe the seaweed is actually just the morning glories static
     
  6. Zero
    Offline

    Zero New Member

    Joined:
    Dec 4, 2013
    Messages:
    15
    Likes Received:
    5
    You are correct sir, simple morning glories heh. I left them out so other people could have fun when placing with the seaweed layout out .
     
  7. jase giffin
    Offline

    jase giffin Active Member

    Joined:
    Sep 14, 2013
    Messages:
    253
    Likes Received:
    73
  8. aarony14
    Offline

    aarony14 New Member

    Joined:
    May 1, 2014
    Messages:
    2
    Likes Received:
    0
    Thanks I will be using this as soon as I can
     
  9. Macil
    Offline

    Macil Member

    Joined:
    Nov 6, 2013
    Messages:
    35
    Likes Received:
    1
    Not to sound ungrateful... But do you have this in the opposite direction by chance? I only ever got half the ship assembled and gave up because I couldn't figure out where all the slivers went. :-/

    Also, for better effect. Anyone who uses this, I advise you change the weight of each piece's graphics property in TileData to 255. Then you wont get the highlight effect when you hover your mouse over each piece. =)

    as30.postimg.org_hprruxhwh_ship.jpg
     
    #9 Macil, Jul 22, 2014
    Last edited: Jul 22, 2014
    • Informative Informative x 1
  10. zerodowned
    Online

    Moderator ServUO Developer

    Joined:
    Jun 28, 2014
    Messages:
    1,578
    Likes Received:
    185
    I've wondered about that for a long time, never knew it was something we could change.
     
  11. Macil
    Offline

    Macil Member

    Joined:
    Nov 6, 2013
    Messages:
    35
    Likes Received:
    1
    Yeah. For anyone who isn't 100% sure how to do this, here's a picture of how I do it using UOFiddler with a ladder for example, because by default I believe ladders can highlight on hover as well - which I never understood heh.

    as30.postimg.org_cz8zey90x_tiledata.jpg
     
  12. zerodowned
    Online

    Moderator ServUO Developer

    Joined:
    Jun 28, 2014
    Messages:
    1,578
    Likes Received:
    185
    oh, so if we change it there, we'd have to distribute the new tiledata file?
    but there is a tiledate file server side, is it just reading info from tiledata and unable to change it?
     
  13. Zero
    Offline

    Zero New Member

    Joined:
    Dec 4, 2013
    Messages:
    15
    Likes Received:
    5
    I will update the pack to come with both directions and fix the highlight issue as soon as I can. I am in the middle of a task that has a very short deadline so all of my effort is going to that for the moment.
     
    • Two Thumbs Up Two Thumbs Up x 2
  14. Macil
    Offline

    Macil Member

    Joined:
    Nov 6, 2013
    Messages:
    35
    Likes Received:
    1
    Unfortunately you will have to distribute the TileData to your players, however it is a relatively small file so it shouldn't be too big of an issue. I'm not sure about your's, but mine is only 3.1 MB. The TileData you'd need to modify and distribute would be in the client folder (Not sure what the legalities are on that but last time I checked I don't think anyone is going to prison over hosting UO servers heh).

    An no rush on the alternate direction of the shipwreck. I know this release isn't relatively new or anything. I was toying with the new galleons and thinking how neat it'd be to tie this addon into with how the new ships sink - once that gets implemented. =)
     
Similar Threads: Shipwreck Addon
Forum Title Date
Archived Bug Reports Shipwreck items should be worth 100 points each Jan 28, 2017
Archived Bug Reports SOS Chests not saying "Recovered ....Shipwreck" Apr 17, 2016
Script Support Addstairs addon Yesterday at 7:22 AM
Archived Bug Reports Bug report when using the resize house command in regards to addons Jul 12, 2017
Custom Releases XWorld (XSpawner Addon or Standalonee) May 16, 2017
New Join Forum Core Addons Mar 23, 2017
3rd Party Discussions UO-Fiddler addons and fit-for-the-future versions Feb 28, 2017