ServUO Version
Publish 57
Ultima Expansion
Renaissance
Not entirely certain why this is not being effective

C#:
     public virtual void AlterMeleeDamageTo(Mobile to, ref int damage)
        {
            if(this is BaseCreature && ((BaseCreature)this).Controlled && to is BaseCreature && ((BaseCreature)to).IsMonster)
            {
            int damagebonus = (int)((BaseCreature)this).ControlMaster.Skills[SkillName.Herding].Value * 5;
            damage = damage * (int)damagebonus;
            }

The damage bonus is actually very high for testing purposes

Damage remains the same. I got something similar to lessen the damage done to players by controlled creature and it works so Im uncertain why this one isnt working. Thank you!
 
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