Hello everyone,

First I would like to thank the community and team for keeping this project up and running.
I just started my first server and trying to learn a thing or two.

I am currently facing an issue with my static items that i am normally used to interacting with on other servers.
3 examples would be: Loom, spinning wheel, water tub.

Upon targeting those items created by default with a brand new server with thread, yarn/flex, empty pitcher (respectively) , nothing happens. However if I add them manually to the world, they work as intended.

Any help to solve this issue would be highly appreciated.

Regards,
Hanghost.
 
I made a few workarounds:

1. For empty pitchers.
Added the following to the Fill_OnTarget function
if (!this.IsFull && targ is StaticTarget && ((targ as StaticTarget).Name == "water" || (targ as StaticTarget).Name == "water tub"))
{
this.Content = BeverageType.Water;
this.Quantity = this.MaxQuantity;

from.PlaySound(0x4E);
}

This will allow players to target the static water tubs. I went a step further and made it so they can target any water tile.

2. Loom in NewHaven.
It is added by ServUO. Decorations -> Trammel -> NewHaven.
# loom
Static 0x1062
3499 2546 20

Changed the above to:
# loom
LoomSouthAddon 0x1061
3499 2546 20
 
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