Hi community i found some info on Throwing Weapon on "uostratics.com".

http://uo2.stratics.com/skill-guides/skills-and-professions/throwing

· Weapons have a base range that is increased according to the player’s strength

o Boomerang: 4 min, 7 max

o Cyclone: 6 min, 9 max

o Soul Glaive: 8 min, 11 max

· Distance from target affects the damage and accuracy of the thrown weapon – there is a sweet spot of range and power that deals more effective damage

o This is calculated as Hit Chance penalties and Damage Reduction

· Close Quarters Combat: Being too close to a target would normally cause ineffective throws. However, a player’s dexterity and throwing skill equal to Grandmaster or higher can compensate for the hit chance penalty.

  • Underthrown – If, while equipped, a weapon has a maximum range of six tiles, and a player throws at a player two tiles away (too close) they have a Hit Chance penalty of 12%, but no damage reduction.
  • Perfect – Maximum range of six tiles, thrown a distance of four tiles. No Hit Chance penalty, no damage reduction
  • Overthrown – Maximum range of six tiles, thrown a distance of six tiles. No Hit Chance penalty, but 47% damage reduction
· Shield Penalties: All throwing weapons are one-handed, and thus Gargoyles can equip shields.

o Causes Hit Chance and Defense Reduction penalties while holding a shield. This penalty is reduced by your skill in parrying. Player’s with no skill points in the Parry Skill will have a minimum chance to hit.


There is in ServUO the Malus for "Underthrown" and "Overthrown" on Throwing Weapon ??

Can someone help me to know if Exist on ServUO plz
 
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