I've done this, it's still closing when I attempt to look at the gumps. I'll have to keep playing around with it. I've just added some new art, so maybe I have to repack and unpack.
Thanks I'll give this one a try.So far I have this uo filddler working with items and gumps=
Converted UOPFeeh submitted a new resource: UOFiddler with UOP support - UOFiddler with UOP support 4.6 This UOFiddler version with .NET 4.0 and does support both MULs and UOPs It also does include my UOP MUL converter inside the plugins folder I've also made some minor changes to it but I don't remember...www.servuo.com
2nd post down -add the converted UOP Files in your game folder
demented submitted a new resource: Pandora's Box Source - Pandora's Box source code -doesnt read new UOP format This is Pnadora's Box version 18.104.22.168 Source code files...It still reads older client files but not the new *.UOP file format. After much delibration with Zero down and using the...www.servuo.com
I did this and in the folder I point it to I can see the Gumpart and Gumpidx files. I still haven't been able to figure out whats going on.Be sure to use UOFiddler with UOP suppor. I unpack uop files to Gumpart and gumpidx files. I'm sure Fiddler can load them. But it also loads them in uop format. I'm doing it the old way.
In latest pre-release 4.9.1 unpacking current most common classic .uop files should work. Re-pack to UOP still have issues with art file.