UOFiddler: When I add Multis and save, they don't show up when I reload Fiddler

Basara

Citizen
Jun 18, 2014
7
0
1
Hi all,
I'm a bit stumped by this one, when i add multis via Fiddler and save, they're not there when I reload?
I've copied the exported muls into my client folder and also edited Fiddler's Multilist.xml to include the new entries.

Here's my process when trying to add the Large Dragon Boat:
1) Multis tab > Show free Slots
2) Pick a block of numbers (80-83/128-131 etc)
3) Right Click number > import > North.txt > Appears in Preview tab/Component List
4) Repeat for the other 3 directions
5) Misc > Save > Quit Fiddler
5) Go to export folder, copy Multis.mul & MultiIDX.mul to UO client folder
6) Create Fiddler's Multilist.xml entry ( <Multi name="Dragon Galleon [north]" id="128" type="0" />) etc
7) Reload UOFiddler, entries are not showing and slots used show as free?

I've been adding Tiles, Gumps, Tiledata Animations etc with no problems, just Multis don't seem to be saving right, any ideas?
 

AsYlum

Citizen
Jan 28, 2017
7
0
1
That entry in fiddler multilist.xml is optional. How many UO installations do you have on your computer? Maybe you are reading multis from different folder. I've tested Multis tab and multieditor plugin and both works.

I've just checked that by exporting one multi and importing it from txt on different slot.

In any case feel free to let me know here or create an issue on our https://github.com/polserver/UOFiddler/issues
 

Basara

Citizen
Jun 18, 2014
7
0
1
No idea what it was but trying again after a restart, it works perfectly.