Using muiti images instead of using gump images


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Mar 19, 2018
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Good morning or evening. These days, I'm adding new items to the UltimaStore.cs.
I checked the images through UOFiddler and use them as thumbnail images.
Usually, the images are checked and used from ItemID, GumpID, and Tiledata.
But there are some items that have no image to use in the thumbnail.
For example, 'Davie's Locker Addon'. So I want to get an image(0x20F6) from Mulits, but I can't add it to Ultimastore.cs.
Is there any way to use the Mulits image as a thumbnail?
Thank you.