Hello!
I'm working on developing a web client for UO. Right now, I have a decent amount of the front end working (i.e., connects to the server, handles several packets, displays a lot of debugging information, and does other cool things).
It's on Github: https://github.com/kevinhikaruevans/uojs2
I've been extremely busy recently IRL and really could use help developing it.
In particular, I need to work on a standardized and versioned API that can respond with:
I'm still contemplating whether or not to make this into a ServUO script, or to have it as a standalone server application. I'd think it'd be easier to have it integrated with ServUO, but at the same time, I think it would be better to have a separate application, so that other server emulators can use it.
I'm working on developing a web client for UO. Right now, I have a decent amount of the front end working (i.e., connects to the server, handles several packets, displays a lot of debugging information, and does other cool things).
It's on Github: https://github.com/kevinhikaruevans/uojs2
I've been extremely busy recently IRL and really could use help developing it.
In particular, I need to work on a standardized and versioned API that can respond with:
- Animation sprite sheets
- Animation sprite data (i.e., frame sizes, centers)
- Tiledata/map data
- Multi data
- Localization text
- ...and any other information that a client needs
I'm still contemplating whether or not to make this into a ServUO script, or to have it as a standalone server application. I'd think it'd be easier to have it integrated with ServUO, but at the same time, I think it would be better to have a separate application, so that other server emulators can use it.