I have a problem related to the trammel map, i changed it to my wishes, but i see something wrong with the water transition not being where i want.
here is an example in one of my dungeons:
adl.dropboxusercontent.com_s_y3pbdeoz16evbh9_dsfghjkl_3B.png_ec75f2f98857e64fc7e33471c2a80920.png
As my map is a perfect water square (and not like OSI trammel map with a bigger width), it shows me this in the middle of a dungeon...
How can i change the water transition limits? D:
Thanks!
 
This is handled by the client, not by map files, you may need to inject code or modify your client, things not so easy.

You either have a wrong map size or invalid dungeon area size
 
Your dungeon is on the wrap point for the map. The client does that to help the map look ok when sailing in a boat from one side to another. Either adjust the wrap point or move the dungeon.
 
The only way to ajust the wrap point would be to change the client? Or there is a place to change it? ex: simply uofiddler?
 
UltimaLive can also adjust the wrap point if you happen to be using it. If not, I really like Hxd as a hex editor.
 
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