Hello there I can't figure out how to make a script that can add base damage, or physical resist, but I can find one that has attribute, but not the one that is without attribute.

These are what I need.

For weapon
min damage increase
max damage increase
resistance increase

I'm not sure what script would work best if anybody got any idea which would work then we can start from scratch, or maybe there is already one available.
 
create OnTarget method for your target class and add next:

Code:
if ( targeted is BaseWeapon )
{
BaseWeapon weap = targeted as BaseWeapon;
weap.MinDamage += 10;
//and send system message;
//and delete your deed;
}

if you need resist, get and set next property:
Code:
weap..WeaponAttributes.ResistPhysicalBonus += 10;
 
Back