Weapon skill bonuses exceeding skill cap


Active Member
Sep 7, 2019
Hello, I'm running a modded UO odyssey and could use some help to fix this bug:

My character has 96 swordsmanship and a 100 skill cap.

When i equip a +7 swordsmanship weapon, my swordsmanship skill increases to 103 (above my skill cap, I haven't used power scrolls and my cap clearly shows 100).

Somehow the check when i equip the weapon doesn't take into account my skill cap. Could someone please point me to the .cs file where this check is done? Can't seem to find it in baseweapon....