It's strange I found some weapon with "weapon speed 0" with latest servUO script.
PaladinSword
and ScytheOfFaith (custom script)
 

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  • ScytheOfFaith.cs
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Well, if you are using ML or above, weapon speed is defined in the MLSpeed property. Since you have not defined it, it is zero. SInce this is an issue in a custom script, I will move it to the appropriate forum.
 
Not a bug. That would be due to neither custom weapon having the ML float speed.
Scythe needs
Code:
        public override float MlSpeed
        {
            get
            {
                return 3.50f;
            }
        }
Not sure what the Paladin sword would need in regards to the return *.**f portion, but this tidbit is needed for that as well.
 
hi, PaladinSword is not a custom script.

Another question, how to know a weapon need this ML Speed property or not? I saw some weapon don't need this property.
 
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