What size resolution do you use in the configuration panel of the client and what size resolution is your monitor?
 
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Fullscreen for me (1920 x 1080) with the game play area forced to 1024 x 800 by Razor. Gives me plenty of room for paperdoll / icons / containers while still being able to see the actual game. Then my 2nd monitor runs addons like UO Automap.
 
I wonder- client side- what size it can be? In the past I made one to large and just crashed my char :)
 
I just started the gump. Right now it is 900x500. In the end when I'm done coding it it'll be dynamic and size itself depending on what is being displayed.
 
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