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  • JustIn Time
    Is there a way to remove restrictions like having to use in a house. Is it possible to make this useable anywhere/anytime by staff? Or a...
  • kfmafeng replied to the thread Cliloc Italiano.
    How can I switch languages for the enhanced version client? For example, CHT。 Thank you
  • Hammerhand
    Hammerhand replied to the thread Pandora's Box (Reopened).
    Another "fun" issue. I literally can't have any other account logged in if I want to use pandys. It doesn't matter if I'm on my test...
  • Fireball
    Fireball replied to the thread Hue Viewer.
    Thank you! I think my compiler must be too ancient for this! What does the $ operator do? AddLabel(20, y, hue, $"Hue {hue}")...
  • Rex
    Rex replied to the thread Object cannot be removed.
    if you have xmlspawner installed you can use [Xmlfind and limit the range to a few tiles, and find the object and delete it that way. It...
  • Zigholtul88
    Zigholtul88 replied to the thread Siege of Sosaria Paperdolls.
    Zigholtul88 updated Siege of Sosaria Paperdolls with a new update entry: Siege of Sosaria Paperdolls 1.2 Read the rest of this update...
  • Zigholtul88
    Fixed a few issues with 2 of the status windows along with 1 of the splash menu screens. Also included is a UOP file for those using...
  • arvoreen
    arvoreen replied to the thread Any Quest Gurus out there?.
    Looks like possibly in Scripts\Services\MondainsLegacyQuests\Helpers\QuestHelper.cs that's where I found the QuestLimitReached method
  • MoreBeer
    MoreBeer replied to the thread CentrED+ Upload.
    <Format>0x0000000C</Format>
  • strahd replied to the thread Any Quest Gurus out there?.
    @DragnMaw What is the modern version of the file ML QuestEngine? The current release I don't think has that file so I can't find where...
  • Hi all, Been toying around recently again with uo and somehow started to create a new, currently very simple gold ledger. Allows to add...
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  • SeifUO
    SeifUO replied to the thread Mercenary System for 57.
    Saving you some work :)
  • peter meier replied to the thread Mercenary System for 57.
    holy.... OK.. i think i will check that out.... thanks for the input.
  • SeifUO
    SeifUO replied to the thread Mercenary System for 57.
    https://www.servuo.com/threads/squire-system-added-bushido-and-necro-spells.12364/
  • Hi, I am currently starting to create a mercenary system for my shard. it's early alpha i would say. Currently you can: Place a...
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