- Requirements
- ServUo 57.
Hello everyone, I would like to contribute to the community again with another script I've designed for my own server. It is, in my opinion, a monster that can provide entertainment, especially for those players who already have advanced characters and want to show the world what they are capable of.
It's a monster that cannot die, but you can lower its health to the point where, before dying, it levels up, scales its health, stats, and damage, and starts over. In this case, I've chosen it to scale by 10% for each level.
Of course, it's a battle you can't win; you'll eventually die because there will come a point where your character can't handle it. That's when you die, and Behemoth rewards you for your bravery and perseverance. In this case, I've simply chosen some sandals, whose owner is the player who died, to display the level they reached before dying.
This is the foundation of the script, and I have several ideas to make it unique. However, I would advise anyone who wants to use it to create a region where there can't be two players, as the sandals will be taken by the first one to die. It would be unfair to reflect the effort of multiple players in the prize instead of just one. I also have several ideas for this "peculiarity."
I hope you like it a lot, and, of course, have fun!
Best regards.
It's a monster that cannot die, but you can lower its health to the point where, before dying, it levels up, scales its health, stats, and damage, and starts over. In this case, I've chosen it to scale by 10% for each level.
Of course, it's a battle you can't win; you'll eventually die because there will come a point where your character can't handle it. That's when you die, and Behemoth rewards you for your bravery and perseverance. In this case, I've simply chosen some sandals, whose owner is the player who died, to display the level they reached before dying.
This is the foundation of the script, and I have several ideas to make it unique. However, I would advise anyone who wants to use it to create a region where there can't be two players, as the sandals will be taken by the first one to die. It would be unfair to reflect the effort of multiple players in the prize instead of just one. I also have several ideas for this "peculiarity."
I hope you like it a lot, and, of course, have fun!
Best regards.