1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

PoolOfAcid.cs [fix]

A fix too logic in Pool of Acid

  1. Sorthious
    PoolOfAcid.cs had logic problems that caused the List<Mobile> in onDamage to never be used and OnMoveOver() had no logic at all, which was targeting dead mobiles. Created a seperate method to handle validity of creature that moves over the acid....
    You do not have permission to view the full content of this resource.