Creating and Using Scroll Binders
In order to create the Scroll Binder, players must transform bark fragment into Wood Pulp. The pulp is crafted by Cooks (60+ skill) using bark fragment and water. Scribes can then transform the pulp into a scroll binder.
The Binders are cursed.
Depending on the type of scrolls bound, the number required to upgrade it to a higher level scroll will vary. In the case of sots, there isn't a predetermined number of scroll, but rather a specific cap to be reached, ie a total value of 10 pts.
- 105 scrolls needed to create a 110 powerscroll = 8
- 110 scrolls needed to create a 115 powerscroll = 12
- 115 scrolls needed to create a 120 powerscroll = 10
- +5 stats scrolls needed to create a +10 stats scroll = 6
- +10 stats scrolls needed to create a +15 stats scroll = 8
- +15 stats scrolls needed to create a +20 stats scroll = 8
- +20 stats scrolls needed to create a +25 stats scroll = 5
Once a scroll has been bound to it, any other scroll targeted much match the type of the original one. For instance, you cannot combine a 105 taming with a 110 taming.
When the player combines the number of scrolls required, the binder is transformed into a higher version of the scrolls it was combining. For example, once the player combines the 10th 115 Magery to his binder, the binder will become a 120 Magery powerscroll. While binding sots, players who attempt to combine a scroll that would exceed the cap of 10 pts will receive a warning gump informing them that the excess points will be lost if they combine this scroll. If they accept, the binding will be completed and the binder transformed into a 10.0 points Scroll of Transcendence.
Around line 441 Find
index = this.AddCraft(typeof(GargoyleBook200), 1044294, 1113291, 72.0, 100.0, typeof(BlankScroll), 1044377, 40, 1044378); this.AddRes(index, typeof(Beeswax), 1025154, 4, "You do not have enough beeswax.");
index = AddCraft(typeof(ScrollBinderDeed), 1044294, ("Scroll Binder"), 75.0, 100.0, typeof(WoodPulp), ("Wood Pulp"), 1, ("You do not have enough Wood Pulp"));
I would suggest you drop scrollbinderdeed.cs into
but anywhere into your scripts folder will work aslo.