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Skin Tone Change Gump 1.0.2

Allow players to change their skin tone to preset hues via a gump.

  1. Bittiez
    What Is This?
    This allows the player to change their skin tone via a gump and predefined hues.


    Installation and ServUO version
    To install simply unzip the file to /Scripts/Custom/

    Tested with ServUO Publish 54

    Settings:
    Open SkinTone.cs and edit the following lines accordingly:

    Supports up to 35 hues!
    Code (C#):
    1.  
    2. private static int[] hues = { 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80 }; //Try all the hues you want to use here, can be as little or many as you want, all seperated by a comma. The gump will only show a max of 14 though.
    3.   private static bool Allow_Preview = true; //Set to false if you don't want to let players preview colors.
    4.   private static string Skin_Tone_Message = @"Your skin tone has been temperarily changed, and will revert to its old tone in a few seconds..";
    5.   private static string Top_Right_Message = @"You can change your skin tone here, this will be not be temperary so choose wisely!";
    6.   private static int Start_X = 15, Start_Y = 20;
    7.  
    Usage:
    Counselor+ can user [SkinChange
    Players can use the skin tone deed ( [add SkinToneChangeDeed )
    Other scripts can use this item too:
    Code (C#):
    1. <player>.SendGump(new SkinTone(<player>));

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