Separate names with a comma.
That crash has nothing to do with the spawners. Ill have a fix for that as well.
I have a fix for that in an upcoming fix, but may not be up until monday. You can simply fix the name in your spawner, in the mean time. Did you...
It does but it's buggy. You can switch to classic containers in the enhance client. I would suggest that until we can figure out what's going on.
Very good, approved and merged. Thank you sir!
If you use return, be mindful of any code that won't be executed after the return.
Either way, it's just good habit not to have both in there as redundant checks.
Upon further testing on EA, access level doesn't allow others to release, just to use items.
Is that just for releasing the entire box, or the individual locked down contents?
Yea, I dunno. In my pack, I couldnt see any arrows, and when I used xmlfind to bring them to my feet, the slots cannot be used.
Actually, only co-owners can re-deed them. They cannot be chopped with an axe.
I believe they only drop in the appropriate ML dungeon. A region check should suffice. You have to make sure the region is still valid in the...
We'll need support for UoP files, as the new multis are found there, I believe. We can manually add the id's and offsets for the time being.
These multis aren't in the multi mul files.
Ok, I've added a max spawn for each spawn line, which will still coincide with the spawner max count. In this respect, it should work like...
Can a player that meets the security requirements then remove the item?