oh so its not just rank 2 and on its basically just calling rank 4.... now I understand.. I still haven't got the correct sizes but still best option would be make a special ranking for despise.
I am fighting the new the champion turtle spawn I never seen it get that small. I have been with groups that beat the turtle spawn so I don't think this method is close to correct. and if you need proof ill show you a video of the turtle spawn getting its face kicked in on Atlantic shard
So I been trying for the last month or so to recreate UO House system that uo emus has never implanted.
On Uo Shards the more items or houses around a spawn will make it spawn less monsters or animals this has been since the start of uo it has been around I think that is something uo emus needs...
That is awesome I'm glad to see it improve over other system. nice job fraz just a idea or something
is there any way you can tie in the quest system where has to check a quest item or maybe the quest you are on. I know that is asking for a lot but figure I ask.
so after reading lots of forums and books. I learned Curly brackets is a option. But most programmers say use curly brackets because this can prevent bugs or errors in code also make it easy to read for other programmers. So after a week reading about it I say its best choice to always use curly...
well nothing wrong with xml and all that but shouldn't we be calling the base code as well ? what I mean some people might script a custom paragon and use the paragon.cs as a base so if they did it wouldn't be called in basecreature. also we have paragons already scripted that call the...