Recent content by Merix

  1. Merix

    LoS over static items

    Hi, Actually in RunUo/Servuo the player have the possibility to cast/hit with bow over statics items, that the player can't walk through . Examples: I'm working to try changes de LoS code for make the player can't cast/hit through this obstacles (like in Sphereserver, if you have some item...
  2. Merix

    Help: Save & Restore Equip

    Hi, I'm trying to save the player equipment and add new equipment (for tourney) and when the player leave the tourney, the tourney equipment is removed and the player get his equipment. Any know what is the best way to do? I see corpse.cs have a similar system, with the insurance. Regards
  3. Merix

    Looking for Staff

    Is in English and Spanish because we have a spanish players too. So don't afraid
  4. Merix

    Looking for Staff

    We're still looking for people for the project. Join our discord server -> https://discordapp.com/invite/vXpVJtr Regards
  5. Merix

    Trying Big Data

    Nobody?
  6. Merix

    Trying Big Data

    Hi, I'm working to integrate a MongoDB module, i think and i have a questions... Someone have work with BigData in UO? For example, logs of every kill in the server. My doubt is Mysql is enought or is a good idea integrate bigdata for save a lot of logs for display in a webpage. So... i would...
  7. Merix

    Tooltips with Pre-AOS

    I change the FeatureFlags and send the AOS Flags with Pre-AOS version. The only problems i see is the creating chracaters (like you say). The aos skills, spells, weapons ability doesnt work (this is fine because de Core.AOS is false), the tooltip is work. I see in other servers the creation...
  8. Merix

    Tooltips with Pre-AOS

    Hi, I try to enable tooltips with a server with Pre-AOS expansion (LBR for example). Some people say the best way is set the expansion to AOS and make a lot of changes to work like i want. But my idea is try to enable with Pre-AOS expansion and make changes to work. I don't know how to...
  9. Merix

    System per Account

    I'm still block with this... any have any idea how to make to save the system for each account? A any example can ve usefull. Thanks
  10. Merix

    System per Account

    Any idea? I think remove the : Item and try, but the problem is serialize and deserialize in the account. The way to save : internal Dictionary<int, AchieveData> Achievements = new Dictionary<int, AchieveData>(); private int m_PointsTotal = 0; in the account Regards
  11. Merix

    System per Account

    Hi, I try to add Achievements system for account. This is my base system, where i save all achievements with the id. using Server; using System.Collections.Generic; namespace Scripts.Systems.Achievements { public class AccountAchievement : Item { internal Dictionary<int...
  12. Merix

    Looking for Staff

    Hi, I'm working in new server with the emulator, is RunUO, but the idea of gameplay style is like Sphere, withouth pre-cast. The expansion of the server is Pre-AOS but a lot of customization and new content. I'm looking for some members to make a good team: - Website Designer: The website...
  13. Merix

    NPC Tower

    Hi, I'm working in NPC like a tower. Staying in the position, and attack enemies with a fireball/rock/or other effect (with delay between attacks). Any have idea or example of this? My problems are the attack effect and how to work if any player in X range, enter in this range, the npc tower...
  14. Merix

    Region notoriety

    Hi, I'm trying to make a custom region where every people see orange (can be attack) but is the player are n the same guild, the notoriety is green (ally). I have some problems to understand the notoriety system. Thanks
  15. Merix

    Work with XML File

    Hi, I working in a system to spawn some NPCS in a random location, i have a doubt about how to work. For the first version i have a Array of locations for spawn (for example 1000 entrys) in the C# code and my doubt is what is the best way, the array of locations with a lot of entrys or XML file...
Back