Recent content by phpjunkie

  1. Supported HTML?

    What client are you using? I tested it in both servuo and runuo and it didn't change shit except the type of font that showed up. I even set it as high as 24 to confirm this, and again, all that changed was the font and not the size of the text. 1585801573 What did work was <h1> and <h2> but it...
  2. Supported HTML?

    Don't work dude. You CAN but whatever you want inside the AddHTML, but the question is, DOES IT WORK WITH THE CLIENT? The size attribute is a big fat ass NO. It should be obvious that the CLIENT has massive limitations to what tags and attributes work with the CLIENT. The whole reason why I...
  3. What size resolution do you use?

    What size resolution do you use in the client?
  4. Supported HTML?

    Is there a way to change the font size in AddHTML for gumps?
  5. What size resolution do you use?

    I just started the gump. Right now it is 900x500. In the end when I'm done coding it it'll be dynamic and size itself depending on what is being displayed.
  6. What size resolution do you use?

    I'm wandering 'cause of a big ass gump I'm going to design to take the place of a runebook library.
  7. What size resolution do you use?

    What size resolution do you use in the configuration panel of the client and what size resolution is your monitor?
  8. A work around for changing gump button color?

    Anyone know of a workaround for changing the color of gump buttons? 1585208421 I figured it out. I was able to put an AddImage right over the top of it and the button still worked.
  9. Spellbook Sounds...

    Anyone know the sound id for the spellbook when you turn a page?
  10. Changing an Item's flags...

    In LOSBlocker.cs the flags of the id was changed with TileData using this: TileData.ItemTable[0x21A2].Flags = TileFlag.Wall | TileFlag.NoShoot; TileData.ItemTable[0x21A2].Height = 20; I'm trying to take an item and use it as a container. The TileFlag enumerator has every flag the client uses...
  11. Is there any way to...

    Maybe a packet that can be sent to the server?
  12. Is there any way to...

    Have the server force the client to automatically target an item or mobile?
  13. LastTarget

    So I take it no one knows of a way to set the clients last target from the server?
  14. LastTarget

    is there a way to set the client's last target?
Back