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  1. Fireball

    Housing elements problem - MultiCollection.uop

    Any chance of a RunUO fix too? I'd dearly love to be able to upgrade from client 7.0.31.0 but I need a way to get my houses into the MultiCollection.uop too. How are you guys doing that?
  2. Fireball

    50 seconds saves

    Searching for item on the internal map where ParentEntity = null This does not work if I put in the Property Test box: ParentEntity=null
  3. Fireball

    50 seconds saves

    Interesting. I have just found this thread by accident and did an XmlFind search that seems to show that XmlFind doesn't know what null is... Says "XmlFind: null : " So how does one search for null in XmlFind?
  4. Fireball

    New seats don't let you sit on them

    Yeah but my custom houses don't. Until I can find a way to convert them to .uop I'm stuffed
  5. Fireball

    New seats don't let you sit on them

    Thanks for the suggestion which I will try. From memory it is actually lower than the wooden chairs which I think are 5 or 6 but I will experiment.
  6. Fireball

    Worn Equipment not functioning on login

    LoL. I see it now thanks :)
  7. Fireball

    New seats don't let you sit on them

    Yes they show in Fiddler and in game. They just don't operate as bum-holders :-) Same item IDs as in the script from Neshoba. So that pretty much settles it - 7.0.31.0 client just can't operate them as seats. Probably needs 7.0.54.x or something around that recent I guess. I should point out...
  8. Fireball

    New seats don't let you sit on them

    I'm using RunUO so that is likely the cause. Is there somewhere in the core where things are defined as being a seat? The datapath does indeed link to our current client which is 7.0.31.0 so it's also possible that client doesn't know about it being a seat
  9. Fireball

    Worn Equipment not functioning on login

    Thank you PyrO, this will likely fix a problem I had with an item of clothing too! My fix was to add a check for the item in PlayerMobile OnLogin to remove and re-equip it but your method is much cleaner. Except World_Login doesn't appear to exist for me. Where is it please? "The name...
  10. Fireball

    Field spells damage

    Isn't this just a map rules thing?
  11. Fireball

    To prevent players and players from passing What should I do?

    On the Felucca facet players will walk through other mobiles if full stamina. On other facets you can always walk through other players and mobiles. This is by design. I've not tested it but you will need to change Mobile.cs in the core to make it the way you want. Have a look at the...
  12. Fireball

    New seats don't let you sit on them

    I've added the valentine's chair with the heart on the backs. Items 0xA05C to 0xA05F These flip properly and everything, but when you go to sit on them you just stand in them rather than sitting on them. Does anyone know where this is defined as being a seat or whatever is needed to make the...
  13. Fireball

    WELCOME BACK SERVUO!!

    Thanks for the explanation Voxpire. Personally I would rather donate a lump sum rather than monthly subscription but that option isn't available to us. Is this something that can be provided? Also some display of how long hosting is currently paid up for would help in establishing what needs...
  14. Fireball

    WELCOME BACK SERVUO!!

    What was the problem this time? Was it money? This is such a great resource, the community wouldn't let it go down for something as trivial as a hosting fee.
  15. Fireball

    Peacock mount

    It seems that Client version 7.0.29.2 even with the latest art files cannot display a mounted peacock. Same with the tiger. I can't use a later client.exe than that because the multi file format changed and my shard has many custom player houses. Also client versions later than this one cannot...
  16. Fireball

    Peacock mount

    I've restarted it a few times since then and still have that problem. I'm guessing I just don't have the mounted art for it
  17. Fireball

    Peacock mount

    This is great, but how do I get the peacock to appear under me when mounted? If I hop on it, it disappears, if I "dismount" then it re-appears. Thanks
  18. Fireball

    house fall through stairs at door

    I'm guessing you have the setting wrong in MapDefinitions.cs TileMatrixPatch.Enabled = false; // OSI Client Patch 6.0.0.0 // for client version: true <= 6.0.0.0 // false > 6.0.0.0 MultiComponentList.PostHSFormat = true; // OSI Client Patch 7.0.9.0 This is how I have it with Client v7.0.29.2...
  19. Fireball

    null crash on load BaseHouse

    Hi, I'm running RunUO 2.4 with mods. I've added emailing players if one of their houses becomes greatly worn to remind them to refresh. That works OK, but if a house gets to that decay level and the email is sent, then the next time I restart the server it throws a null exception on world load...
  20. Fireball

    Scripting New Houses

    This is the link to that old tutorial of mine: https://www.servuo.com/threads/how-to-create-deed-placeable-custom-houses.2872/ I also strongly recommend starting a new shard with ServUO. I sadly didn't have the option when I started my shard and I would love to be able to wave a magic wand...

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