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  1. Ultima Adventures - A full featured, content packed offline/online server

    Fair enough. I forget that people are new at this.
  2. Ultima Adventures - A full featured, content packed offline/online server

    I guess when people are wrong that have that oh crap embarrassment moment where you either admit it or hope everyone forgets about it. That would explain the evidence you provided with fake values. But it was really classy of you to say by Odyssey is broke when it isn't. The math is in the code...
  3. Ultima Adventures - A full featured, content packed offline/online server

    Are you heading off to math class now? Maybe today it will be working with fractions.
  4. Ultima Adventures - A full featured, content packed offline/online server

    You still haven't proved me wrong, other than your poor use of math and coding. You can't even defend this without the classic "shut up because". I hope the rest of your changes are better coded.
  5. Ultima Adventures - A full featured, content packed offline/online server

    Are you even reading the code? I am getting the feeling you are not. Are you aware that 10,000 skill points equates to 1,000 whole skill points in game? Do you know how these values work? Your examples show otherwise. Your example has a character with 300 whole skill points as seen in game (or...
  6. Ultima Adventures - A full featured, content packed offline/online server

    If nCap cannot go above 100, and nTotal cannot go above 1,000, then there isn't an issue like you described. No matter how many skill points a character has. It is impossible. This tiny bit of Odyssey code doesn't let a henchman have over 100 in any skill. int nCap = (int)(from.Skills.Cap/100)...
  7. Ultima Adventures - A full featured, content packed offline/online server

    And that Odyssey code there doesn't let it go above 100 no matter what character you have. Even if you have 100,000 skill points it can't go above 1,000. if ( nCap > 100 ){ nCap = 100; } This stops it from being 101, 102, 103, etc.
  8. Ultima Adventures - A full featured, content packed offline/online server

    Even the alien race doesn't break it. Look at the code. if nCap is > 100 then set it to 100 so it can't go higher. Same with nTotal. It can't go above anyone with over 1,000 skill points.
  9. Ultima Adventures - A full featured, content packed offline/online server

    How does this code in Odyssey "not" prevent that? int nCap = (int)(from.Skills.Cap/100); if ( nCap > 100 ){ nCap = 100; } int nTotal = from.SkillsTotal; if ( nTotal > (nCap*100) ){ nTotal = nCap*100; }
  10. SERVUO / Disable AOS

    Wasn't that stated in the main page? That there was no more backwards compatibility as the project is staying with the current live servers?
  11. Spell Channeling Bug - Always Drops Weapon no matter what

    That setting got me once or twice in the past.
  12. Spell Channeling Bug - Always Drops Weapon no matter what

    Are you sure it isn't the Razor setting to auto-unequip before casting?
  13. how i can make ghost cant see nothing around?

    How would you address the party member -- resurrecting you issue, if you teleport them away?
  14. how i can make ghost cant see nothing around?

    If anyone could have ever figure this out, it would have stopped shard camming years ago.
  15. UO Odyssey: connection rejected error

    No. I thought it would be your firewall but you expressed you were so certain in your posts that it wasn't the issue.
  16. UO Odyssey - Can't talk to NPCs

    If you didn't change any of the of server scripts, then the only thing I can think of is that you changed some setting in your client, maybe something to do with context menus or something.
  17. UO Odyssey installation guide?

    It is in the zip file. You posted twice here and once on Reddit. Did you not read the README in the zip file download?
  18. Trivia System

    That is only because runuo.com has been gone long ago.
  19. Brand new shard - PlayUO

    Nice try!

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