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  1. Attempting to create a new UO experience, looking for help!

    My team is looking for experienced developers to help create a unique UO experience. Although the changes we plan to make are not incredibly complicated (from what I can gather from peoples input so far) when all put together they will make create a new experience playing Ultima Online. With our...
  2. Need some help

    Exactly, on top of likely disabling travel spells, we need to make it so banks cannot be used to store resource items (wood/ore/ingots/stone) or a trader will just pack his bank and travel to another town to sell without risk of losing his tradeables. Sure there is lots to still work on, but...
  3. Need some help

    Well @Lokai now I gotta at least try to hook you in ;) hah Right now we have 9 potential professions we want to implement into our shard. Below is a quick description of what we want to do with each. For those with more than one idea the prior one is more likely/possible and more important at...
  4. Need some help

    That might be a good starting point. How customizable do you think this method can get? For example our Farmer profession would have ability to plant a variety of seeds, water/grow them and sell the resulting crops for gold. It's not just a bonus that guards can get.
  5. Need some help

    My team to come up with a way to add jobs into the game. We're not super experienced in C# but might be able to work it out if we have a starting point. Our profession system would be a way for players to make gold without grinding mobs. Basically it would be unrelatedor loosely related to...
  6. Just starting out and brainstorming

    So I have a team of guys ready to begin an ambitious shard project. One of the most important aspects will be a profession (not class) system for accumulating gold that is not tied or loosely tied to skills. We were wondering where we should begin to create the system? Admittedly im the worst...
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