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  1. Alternative to animal lore

    I was wondering, If I wanted to make a pet that would require ie ninjitsu instead of lore/taming, how should I proceed? Thanks!
  2. Factions resetting

    I am using a very simple version of factions, I decided not to use faction stones so I only have join stones but I just realized that everytime I reset the server everyone gets kicked from factions, is it because I didnt do ''generate factions'' and only added the join stones? Thanks!
  3. Not recognizing players faction

    PlayerState pl = PlayerState.Find(from); else if (pl.Faction == Factions.DauntlessVanguard) from.PrivateOverheadMessage(MessageType.Regular,0 , false, "You cannot steal your own flag!", from.NetState); Is there something I am missing? 1610844837
  4. KilledBy (Servuo)

    I was wondering if there was a way to implement KilledBy (public override void OnKilledBy(Mobile mob)) on DamageableItems Thank you!
  5. autostable region

    I got an autostable region but its not very effective since 1. people can still mount ethereals 2. if people enter the region with their mount to their side they can mount them.. Can someone save me alot of headaches? :P thank you!
  6. How to make this not require mana?

    Tried to make a rope for dexxers but I cant figure out how to make it so it doesnt require mana, for some reason it still leeches 11 mana (its based off kal ankurs mask), also, any way to remove the spell mantra from this?
  7. Faction Contract

    Trying to do something pretty simple, just so people that arent sheriff can actually ''hire'' guards Im getting a few errors, also, the npc aren't controlled when spawned, only wandering + Custom/factionguards/fgc.cs: CS1061: Line 59: 'Mobile' does not contain a definition for 'Faction'...
  8. ServUO Trap issues

    3 issues with my trap 1. The person who steps on the trap becomes the attacker (criminal) and not the placer 2. The trap doesnt ''consume/delete'' after damaging someone, adding a consume simply made my server crash, I also tried to add BaseDecayingItem but apparently it cant be put on top of...
  9. Skill Tab empty

    Not sure what is happening https://cdn.discordapp.com/attachments/110970849628000256/788529710367768617/unknown.png Its server side, its not a problem with the UO installation because its fine on other server/fresh servuo server anyone had this before? 1608070862 Fixed it, replaced some skill.cs...
  10. Followers not following

    Just realized that m.Location = new Point3D(4139 ,972 ,17); doesnt teleport surrounding pets and summon with you, is there something to make it so it does? Works with moongates and teleporters but not with custom stuff (ie stones that teleport you if you have x item)
  11. On Hit weapons

    Its meant to only do effect on base creatures and not players but its not doing anything at all :( public void OnHit(Mobile attacker, Mobile defender, int damage) { if (defender is BaseCreature) { if ( Utility.RandomDouble() < 0.05 )...
  12. ConPVP support

    Can someone explain me the red stuff? Thanks :) Something is wrong because 2 players can go into the arena but theyre blue to each others and when one dies, nothing happen, they just stay in the arena. I also have an issue with ''Event Controller'' since I cant seem to be able to [add them in...
  13. Moongate with charges

    Is there such a thing? 1605196489 using System; using System; using System.Collections.Generic; using Server.Items; using Server.Mobiles; using Server.Network; using Server.Factions; using Server.Engines.Quests; namespace Server.Items { public class ChampionFlag : BaseDecayingItem {...
  14. Insta Hit

    Post UOr? Has it been released somewhere? Thanks!
  15. Need help with cases :(

    Trying to make it so you have more chance of getting a spear than either a vikingsword or a katana.. Looks like a big mess :p public override void OnDoubleClick(Mobile from) { if (!IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042001)...
  16. Simple stone/gump

    Id like to make a stone to leave factions This doesnt work :( public override void OnDoubleClick( Mobile from ) { if ( from.InRange( this.GetWorldLocation(), 1 ) ) { from.CloseGump( typeof( LeaveFactionGump ) ); from.SendGump(...
  17. Wands

    For some reason I cannot run while using wands even if this is changed in basewand public void Cast(Spell spell) { bool m = this.Movable; this.Movable = true; spell.Cast(); this.Movable = m; } Not sure whats wrong
  18. ConPVP

    Anyone managed to make ConPVP work with the newer versions of SerVUO? I am getting those errors and I am unsure of what to add in playermobile.cs Errors: + Custom/ConPVP/Tournament.cs: CS1061: Line 3182: 'PlayerMobile' does not contain a definition for 'DuelPlayer' and no accessible...
  19. elves only?

    Just launched server and I got this weird issue, everything is now created as elves only but humans can wear them as well. anythingthat could cause this? EDIT : Something was wrong in /Misc/Racedefinitions
  20. Orange region

    Is there an easy way to make everyone orange in a region? I heard Khaldun was all grey but I couldnt find anything about it Sadly, its like the only option regioncontroller doesnt have :( Thanks for your help! I had this.. public override bool OnMoveOver( Mobile m ) { if (...
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