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ACC... public gates and spell system. 2013-12-08

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jase giffin

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jase giffin submitted a new resource:

ACC... public gates and spell system. - Moongate and spell system

ok so many of you know acc systems. great stuff. editable public gates. and a full addon to the spell system.

here we go.
the gate system.
is simple
Usage [add publicgate
it has a gump. walk into the gate and it will show this gump first use no entries will be present.
first add your facet then choose add this gate. name it and done.
close it and go to your next spot. continue till the end of your location list. good to go.

the spell system.
this has all the spell types
9 in fact....
Read more about this resource...
 

Reclusive09

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Aug 8, 2013
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Sweet! Thanks, I was just thinking about digging out and dusting off some of the old ACC scripts the other day. :)
 

jase giffin

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your very welcome. and, serv needs old scripts. shoot id be highly interested as i love to port and mess with the old stuff.
 

jase giffin

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"Acc" script......all cerdit to ACC//// i simply wanted to share them for those of you needing stuff.
 

jase giffin

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this is what i do know i added this flawlessly to publish 54. it was as simple as drag and drop. 9 error about Unused_x F and systemdatetime F this regards something as if you added the time system to your shard. ie the age system or time and date system also posted in this forum..... acc was orginally set for a much older system.... but as pub 54 stands un added to should work without a hitch. ill work on this with those types of adds and see but idk. as a stand alone should work perfect for just a new pub54. i use it. so im sure itll work. if it doesnt im very sorry,
 

Milva

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Yes you should post about any recent scripts which you have added along with the errors which show on the runuo console screen. Let us know if you don't know how to copy and paste the errors from the screen to here :)
 

Samuel Packham

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I am using a fresh install of Publish 54 and dropped the ACC folder into my "Customs Systems" and I am getting this error at the script compile stage: "CS0029: Line 92: Cannot implicitly convert type 'System.DateTime' to 'long'"

This is happening in the AvatarSpell.cs, ClericSpell.cs SkitteringHopperFamiliar.cs and PackRat.cs. Any ideas what this is? Thanks guys. (By the how do I copy and paste console errors)
 

Samuel Packham

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----------------------------------------------------------------------------
ServUO - [http://www.servuo.com] Version 0.5, Build 5146.16189
Publish 54
Core: Optimizing for 4 64-bit processors
RandomImpl: CSPRandom (Software)
OpenUO Error: Client files not found.
Scripts: Compiling C# scripts...Failed with: 4 errors, 0 warnings
Errors:
+ Custom Systems/ACC Systems/Complete Spell System/-=+ 03 Systems/Avatar/Avatar
Spell.cs:
CS0029: Line 92: Cannot implicitly convert type 'System.DateTime' to 'long'
+ Custom Systems/ACC Systems/Complete Spell System/-=+ 03 Systems/Cleric/Cleric
/ClericSpell.cs:
CS0029: Line 94: Cannot implicitly convert type 'System.DateTime' to 'long'
+ Custom Systems/ACC Systems/Complete Spell System/-=+ 03 Systems/Druid/Familia
rs/SkitteringHopperFamiliar.cs:
CS0029: Line 92: Cannot implicitly convert type 'System.DateTime' to 'long'
+ Custom Systems/ACC Systems/Complete Spell System/-=+ 03 Systems/Ranger/Famila
rs/PackRat.cs:
CS0029: Line 95: Cannot implicitly convert type 'System.DateTime' to 'long'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.

Thanks guys. I didn't know a command prompt had this functionality.
 

Milva

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Lets wait and see what the Dev's have to say I think date time was changed to another code :)
 

jase giffin

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oh dang you work faster then i lol ok ill make this change good on ya. funny i thought i had this in my own shard but..... anyway so if yall want this part here it is thanks to the fine efforts of Ravenwolfe. man i owe ya an Ale.
 
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