GriffonSpade submitted a new resource:

AI True Speed - Removes arbitrary creature speed alterations and creates speed controls

Resource removes arbitrary speed penalties and adds speed controls.
Note that by default this DOES cause changes. Controls are changable both in BaseCreature.cs and overrides in individual creature files.

PassiveMoveDelay is set to 0.5, essentially replacing all previous penalties for average speed creatures, but only while not active. (Set to 0 to get monsters moving at declared passive speed)
MinimumMoveDelay is set to 0.05, preventing any creature from moving more than twice as often as...

Read more about this resource...
 
Back