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Bag fo reduction 2013-12-08

player weight bag

  1. jase giffin
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    jase giffin Active Member

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    jase giffin submitted a new resource:

    Bag fo reduction - player weight bag

    Read more about this resource...
     
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  2. Vanquisher
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    how would u go about adding it to your paperdoll bag spot?
     
  3. Milva
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    Open your paperdoll- use [move and target your backpack- then target the ground
    [add BackpackOfReduction on the ground and drag to the place where your backpack was.
     
  4. Vanquisher
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    Vanquisher Member

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  5. Shay Solette
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    Shay Solette New Member

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    Thank you for this script. I look forward to trying it out. Do I just drop it into my "Containers" folder under scripts, and recompile? Sorry, I'm new at this.
     
  6. Vanquisher
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    should work that way
     
  7. jase giffin
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    jase giffin Active Member

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    That is a proper way to do that or it is even possible to add it on creation. In character creation.cs
     
  8. jase giffin
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    jase giffin Active Member

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    starting at line 34 in charactercreation.cs
    this point here defines what backpack is on the paperdoll.

    private static void AddBackpack(Mobile m)
    {
    Container pack = m.Backpack;

    if (pack == null)
    {
    pack = new Backpack(); /////<----------Back Pack Of Reduction will make the bag the standard.
    pack.Movable = false;
    this.Hue = 0;
    m.AddItem(pack);
    }
     
    #8 jase giffin, Oct 15, 2014
    Last edited: Oct 18, 2014
  9. Po0ka
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    Po0ka Active Member

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    If you do it manually on your paperdoll be sure to set it movable false too.
     
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