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Harvestable Drugs 2014-05-29

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billy

Rookie
May 22, 2014
52
15
8
30
Concord, New Hampshire
Shard Name
darklights
billy submitted a new resource: http://www.runuo.com/community/threads/harvestable-drugs-runuo-2-0-callandor2k-ml-svn.100260/

Credit goes to: Sythen

Harvestable Drugs - servuo

i dont take credit for this system the only thing i deserve is that i found this and i edit couple errors to convert over to servuo requirements. :)
but i do need some people to test it and i would like to edit much more just need ideas and bug reports :) i hope you guys enjoy the laughter as much as i did
Read more about this resource...
 
Last edited:

Nytewyrm

Citizen
Jun 3, 2014
27
0
1
37
Mesa, Arizona
Shard Name
warzone
I tryed to install this system dropped them all in the right places however i get a error saying it is missing a reference on all the items. I am not sure what i did wrong and also what did you do to convert this over? cuz i have alot of runuo scripts i would like to convert to servuo just not sure how to do it yet.
 

billy

Rookie
May 22, 2014
52
15
8
30
Concord, New Hampshire
Shard Name
darklights
pm me and i can help you convert some stuff into format for you. and missing reference just copy and paste the error in here or pm it to me ill help you out
 

thor86

Citizen
Jun 10, 2014
44
9
8
34
Shard Name
None
Is there a way to limit the amount of seeds placed by someone? that way someone dont plant the whole road path with a script and just marco walking planting them everywhere? also is there a option to turn on players being able to cut there own or someone crops down? ,
& if you double click the bong fast or marco clicking it does it lag up all the clients till there not stone anymore or is it just mine doing it?
 

Nuggzy

Squire
Aug 29, 2015
114
12
18
55
Either comment out or delete all of the using Server.Scripts; lines in the scripts and this loads fine in pub 54.
I have also included a K9 script to go along with it. I can't remember who the original author is, I helped modify this back on runuo to get it working with the drug system, glad to see it's working here. I have some other addons for the system I will upload as soon as I test them.
 

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Milva

Admin
Moderator
Mar 3, 2013
4,535
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Could I suggest if you find a few more scripts-plus this one above you posted
To create a new custom release for them :) this will make finding them so much easier, thanks! Love the idea of the K-9 dog :)
 

Jarick

Squire
Apr 22, 2016
101
3
18
35
ServUO - [http://www.servuo.com] Version 0.5, Build 5959.14088
Publish 54
Core: Optimizing for 2 processors
RandomImpl: CSPRandom (Software)
Core: Loading config...
Scripts: Compiling C# scripts...Failed with: 1 errors, 0 warnings
Errors:
+ Items/Consumables/PowerScroll.cs:
CS0101: Line 6: The namespace 'Server.Items' already contains a definition f
or 'PowerScroll'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.



I downloaded drug system get this error
 

ViWinfii

Rookie
Jul 13, 2014
71
15
8
ServUO - [http://www.servuo.com] Version 0.5, Build 5959.14088
Publish 54
Core: Optimizing for 2 processors
RandomImpl: CSPRandom (Software)
Core: Loading config...
Scripts: Compiling C# scripts...Failed with: 1 errors, 0 warnings
Errors:
+ Items/Consumables/PowerScroll.cs:
CS0101: Line 6: The namespace 'Server.Items' already contains a definition f
or 'PowerScroll'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.



I downloaded drug system get this error
Jarick, could you try to load ServUO in debug mode? The errors in debug mode will be more precise, but without knowing more it looks like you have more than one script defining the PowerScroll class. I didn't see PowerScroll used in this package unless I overlooked it.
 

PyrO

Moderator
Jan 27, 2015
1,352
195
63
Well there is no need for debug mode since it directly tells you that there are 2 definitions of PowerScroll there. One of them has to go and if there was a new one with this package (even if you didnt find it :p ) than this one should probably stay else the default one should stay
 

Lokai

Moderator
ServUO Developer
Dec 4, 2014
1,323
255
83
Western New York State
Shard Name
Test Center
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In Windows Explorer, click on the Clients folder, then type "Powerscroll" in the search box, and all of the files with that name will appear. Delete the appropriate one.
 

sircapted

Rookie
Mar 19, 2018
78
2
8
changed shrub to a dark green tree.....

public Marijuana_Crop(Mobile sower): base(Utility.RandomList(0x0CC7,0x0CC8))
 

Hells Secret's

Citizen
Sep 25, 2020
4
1
3
Scripts: Compiling C# scripts...Failed with: 2 errors, 3 warnings
Warnings:
+ Harvestable Drugs/Quests/Dr FeelGood/DrFeelGood.cs:
CS0108: Line 17: 'DrFeelGood.m_SBInfos' hides inherited member 'MondainQuester.m_SBInfos'. Use the new keyword if hiding was intended.
+ Harvestable Drugs/Da Drug Dealer/DrugSystem_Dealer.cs:
CS0162: Line 104: Unreachable code detected
+ Harvestable Drugs/System Engine/DrugSystem_Engine.cs:
CS0169: Line 231: The field 'DrugSystem_Helper.DrugSystem_GrowTimer.alchemyValue' is never used
Errors:
+ Harvestable Drugs/K9Unit.cs:
CS0266: Line 291: Cannot implicitly convert type 'Server.IDamageable' to 'Server.Mobile'. An explicit conversion exists (are you missing a cast?)
CS0266: Line 317: Cannot implicitly convert type 'Server.IDamageable' to 'Server.Mobile'. An explicit conversion exists (are you missing a cast?)
CS1503: Line 428: Argument 1: cannot convert from 'Server.IDamageable' to 'Server.Mobile'
+ Harvestable Drugs/Quests/Dr FeelGood/DrFeelGoodQuest.cs:
CS0117: Line 52: 'PowerScroll' does not contain a definition for 'CreateAlchemy'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.


Can you give me some feed back on what im doing wrong
 

sircapted

Rookie
Mar 19, 2018
78
2
8
Scripts: Compiling C# scripts...Failed with: 2 errors, 3 warnings
Warnings:
+ Harvestable Drugs/Quests/Dr FeelGood/DrFeelGood.cs:
CS0108: Line 17: 'DrFeelGood.m_SBInfos' hides inherited member 'MondainQuester.m_SBInfos'. Use the new keyword if hiding was intended.
+ Harvestable Drugs/Da Drug Dealer/DrugSystem_Dealer.cs:
CS0162: Line 104: Unreachable code detected
+ Harvestable Drugs/System Engine/DrugSystem_Engine.cs:
CS0169: Line 231: The field 'DrugSystem_Helper.DrugSystem_GrowTimer.alchemyValue' is never used
Errors:
+ Harvestable Drugs/K9Unit.cs:
CS0266: Line 291: Cannot implicitly convert type 'Server.IDamageable' to 'Server.Mobile'. An explicit conversion exists (are you missing a cast?)
CS0266: Line 317: Cannot implicitly convert type 'Server.IDamageable' to 'Server.Mobile'. An explicit conversion exists (are you missing a cast?)
CS1503: Line 428: Argument 1: cannot convert from 'Server.IDamageable' to 'Server.Mobile'
+ Harvestable Drugs/Quests/Dr FeelGood/DrFeelGoodQuest.cs:
CS0117: Line 52: 'PowerScroll' does not contain a definition for 'CreateAlchemy'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.


Can you give me some feed back on what im doing wrong
I took out quests and all quest affiliated files..
It works best with servuo not runuo..cs0108 you need to make mondains legacy true..
Your not in mondains era and this script runs on mondains legacy
Post automatically merged:

Cs0117 do a // in front of that line.. you won't have powerscrolls..
 

gametec

Diamond Donator
Feb 5, 2014
376
77
28
Shard Name
Untitled
I took out quests and all quest affiliated files..
It works best with servuo not runuo..cs0108 you need to make mondains legacy true..
Your not in mondains era and this script runs on mondains legacy
Post automatically merged:

Cs0117 do a // in front of that line.. you won't have powerscrolls..
actually as the developer of this system, I will say that it actually works better with RunUO. I created it for RunUO. Just wanted to point that out. :)
 
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Finaltwist

Squire
Sep 7, 2019
465
132
43
would it be possible to have the status bar give random numbers when high? and maybe give a bonus to luck when high? that way you can play high but you'll never know how much hp you have but have higher luck?