RoninGT
Member
			
				
				
	
		
		
	
			
		
		Ok so I wont lie and say math is not my strong suit. So below is my problem
	
	
	
	
	
	
	
	
		
			
			
			
			
			
		
	
	
	
		
	
	
		
	
So if a player had say 120 skill (skillValue) and that math formula above... Would it not be a 12% chance??? or do I maybe need to go back to school
Ronin
				
			
			
				Code:
			
		
		
		if ( FSHSR.HSRTournamentSystem.TournamentRunning() && skillValue >= 60.0 )
{
                double chance = ( skillValue - 60.0 ) / ( 560.0 - 60.0 ); // Default 12% Chance at 120??? Will Confirm.
             
                if ( DateTime.Now.DayOfWeek == FSHSR.HSRTournamentSystem.TournyOne && dungeon == true && chance > Utility.RandomDouble() )
                {
                    return typeof( ToxicTrout );
                }
                else if ( DateTime.Now.DayOfWeek == FSHSR.HSRTournamentSystem.TournyTwo && deepWater == true && chance > Utility.RandomDouble() )
                {
                    return typeof( CottonCandySwordfish );
                }
}So if a player had say 120 skill (skillValue) and that math formula above... Would it not be a 12% chance??? or do I maybe need to go back to school
Ronin
			
				Last edited: 
			
		
	
								
								
									
	
								
							
							 
				 
 
		