New character starting city

Splyncryth

Citizen
Hi,

I'm trying to configure my shard to allow young new players to start in whatever city they pick. I've found the file that determines it (charactercreation.cs) but I don't know the syntax required to allow new character generation to pick what city they want to start in.
 

Shazzy

Citizen
In character creation:
Code:
private static CityInfo GetStartLocation(CharacterCreatedEventArgs args, bool isYoung)
  {
  if (Core.ML)
  {
  //if( args.State != null && args.State.NewHaven )
  //return m_NewHavenInfo;   //We don't get the client Version until AFTER Character creation
  return args.City;  //TODO: Uncomment when the old quest system is actually phased out

Comment out the
return m_NewHavenInfo;
and uncomment out the
return args.City;

Started my player in Minoc.
:]
 

Splyncryth

Citizen
In character creation:
Code:
private static CityInfo GetStartLocation(CharacterCreatedEventArgs args, bool isYoung)
  {
  if (Core.ML)
  {
  //if( args.State != null && args.State.NewHaven )
  //return m_NewHavenInfo;   //We don't get the client Version until AFTER Character creation
  return args.City;  //TODO: Uncomment when the old quest system is actually phased out

Comment out the
return m_NewHavenInfo;
and uncomment out the
return args.City;

Started my player in Minoc.
:]
Perfect! It works, thanks.