Hi,

I'm trying to configure my shard to allow young new players to start in whatever city they pick. I've found the file that determines it (charactercreation.cs) but I don't know the syntax required to allow new character generation to pick what city they want to start in.
 
In character creation:
Code:
private static CityInfo GetStartLocation(CharacterCreatedEventArgs args, bool isYoung)
  {
  if (Core.ML)
  {
  //if( args.State != null && args.State.NewHaven )
  //return m_NewHavenInfo;   //We don't get the client Version until AFTER Character creation
  return args.City;  //TODO: Uncomment when the old quest system is actually phased out

Comment out the
return m_NewHavenInfo;
and uncomment out the
return args.City;

Started my player in Minoc.
:]
 
In character creation:
Code:
private static CityInfo GetStartLocation(CharacterCreatedEventArgs args, bool isYoung)
  {
  if (Core.ML)
  {
  //if( args.State != null && args.State.NewHaven )
  //return m_NewHavenInfo;   //We don't get the client Version until AFTER Character creation
  return args.City;  //TODO: Uncomment when the old quest system is actually phased out

Comment out the
return m_NewHavenInfo;
and uncomment out the
return args.City;

Started my player in Minoc.
:]
Perfect! It works, thanks.
 
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