Andrastian
Initiate
Hello everyone, I am using UOFiddler to replace some old spell sound effects with new ones. I find the sound file I want, convert it to PCM, 22050HZ, 16bit, Mono WAV and properly replace the old sound file via Fiddler with proper hex/dec values etc. Anyway, when I play the preview through Fiddler it sounds great, crystal clear, but when I go in game and prompt the sound (in this case Lighting spell) I get a single loud pop right before the sounds plays, which is does perfectly AFTER the pop noise, and another pop/crackle sound occurs right at the end of the new sound as well. Now, when I go back into Fiddler and play the sound after testing it in game, this new crackling sound is now heard, even though it wasn't before I implemented it into to UOP. Any advise as to how to remove those pops/crackles? I am playing on UO Forever client, and am using Fiddler to unpack and pack the UOP.