Implemented handlers for modifying Gold loot on corpses and skill gain checks.
These features can be configured in the module options.
GoldLootFactor is a double type representing the percentage to increase corpse-bound gold.
A value of 0 disables the feature.
A negative value will decrease the gold amount.
The default value is 0.
To increase Power Hour Gold loot by 25%, set GoldLootFactor to 0.25
SkillGainChance is a double type representing...