PvP Ranking System Exist?

Hello! I am looking for a standard PvP ranking system that ranks all players on the server in open world pvp. I've seen it on various freeshards before.. It worked something like this:

Killing a player would award at minimum +1 point to your rank. Players would always get only +1 point if killing someone below their rank, and lower ranked players could get +multiple points if they killed a higher ranked player (more points depending on how significant the rank difference was between the two players). It also had a 30minute or hour cooldown before getting points off the same player - to help combat point farming. A bulletin board was able to display the rankings.

*It additionally kept a record of number of Kills/Deaths in PvP as well*

Does anyone know of anything like this that ranks open world pvp kills/deaths?
I haven't done anything like that before, it sounds like it may be outside of my expertise range. Does something similar currently exist for ServUO?


i just showed you a screen shot of newest servuo with it :) seem to be working just see a issue with the serialization and deser its giving delete moble errors once server saves. let me work out the bugs and ill post it up for u
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Ok i got it all fixed but it does require alot of edits to the player mobile Which i did this for each of them

//Start PvP code blah blah //End PvP

So do you think you could compare mine with yours and add the changes?
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Here it is just drop the folder inside your scripts/Custom folder or wherever and open the playermobile.txt and make those changes to your playermobile.cs :) restart and good to go!


  • FS Pvp Point System.zip
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I can't wait to try this out! I'll plug it in later tonight after work and see if I can get it going - Thank you so much ScrubTasticx!!


Mobiles\PlayerMobile.cs(3678,9): error CS0106: The modifier 'private' is not val
id for this item [C:\FrightNightServer\ServUO-master\Scripts\Scripts.csproj]

Im getting this message. How do i fix this?